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  1. #11
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Raansu View Post
    No it doesn't... Crafters have plenty of other things to do...like ya know...crafting the majority of the items in the game.
    Exactly! its not at all needed please tell me what advantage there is to having gear dmg?
    It doesnt add to any imersion or to the fun of the game micro management is cool if its management of tons of cool gear, but this one is just unnecessary. Having to constantly check if your sword is broken isnt at all fun.

    All it does is make crafting a must if you dont wanna waste time searching for ppl to fix your ish, and I'm a firm believer that crafting should be a hobby in game and they need to tone it back alot 5-6 full classes devoted to crafting/collecting is dumb, especially since there is only 6 (generic ass) battle classes you actually play with.

    FFXI's crafters where the riches mofo's in the game, and crafting in that game was optional completely because there were so many options that it never fell to "damn nothing else to do but craft leves" =/

    FFXI made ppl want to craft, but XIV is trying to make it where ppl have to.
    XIV already has the most extensive dedicated crafting system in any mmo, bordering on the lines of being a damn "crafting sim" rather then an mmo and to me i rather see that effort put elsewhere lets say.... battle classes for craps sake and gear variety ect.
    (1)
    Last edited by Shikyo; 08-03-2011 at 06:36 AM.

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