


Reroll on a non-dead server. Fabul is a ghost town compared to Besaid. Trust me, you'll be glad you did.
To me gear damage death penalty is more like a gil-cost to death rather than a time consuming repair process because it's so rare to find people who can fix your gear for you. I tend to just pay the NPC-because that way I can get back to playing the game instead of leaving my character afk in Uldah for hours.



lol skip the middle man, take away gil when you die...that'l make people think twice before screwing around lmao




The actual gear degradation is just fine. it makes a great death penalty.
However: there have been 3 points that would definately make this more convenient for everyone.
1: Place repair NPCs at camps. Dont drop the costs, just put them there.
2: A bonus places on the item when a crafter has repaired it would nice.
3: Allow items to be traded and sold(at least through bazaar) at less than 100%. I cant count the number of times ive wanted to loan a friend my shield and couldnt.

I never found out why people have so many problems with gear. On selbina I just stand by repair npc and usually get repaired within 5 mins. Don't want to wait? Level your crafts up. If you have to repair your gear more then 1 time a day you need to find out what your doing wrong and stop dieing so much. I like the system simple because it adds more realism to it. if you are constantly getting hit your stuff should get broken. it always give crafters a use. Gil is so easy to make stop being so cheap and you will get things repaired faster.

There are events like Darkhold where the designers expect you to die over and over again until you figure out the fight and finally triumph over it. You can't even put an entire set of gear up for repair in your bazaar, which you will need to do after a bad night in the dungeon. The last time I had to do this it took 7+ hours to finally get everything fixed. I'd rather just take an SP loss hit so I didn't have to waste an entire day not being able to play.I never found out why people have so many problems with gear. On selbina I just stand by repair npc and usually get repaired within 5 mins. Don't want to wait? Level your crafts up. If you have to repair your gear more then 1 time a day you need to find out what your doing wrong and stop dieing so much. I like the system simple because it adds more realism to it. if you are constantly getting hit your stuff should get broken. it always give crafters a use. Gil is so easy to make stop being so cheap and you will get things repaired faster.
My other options are: Pay 5-6 times the cost of the dark matter to the repair NPC for only 75% repair or, level up all of the crafts to 40 so I can repair my rank 50 gear. I find crafting so dull that I would rather quit the game than be forced to level even one of them up that high, let alone enough classes to repair an entire set of gear.

You idiots never cease to amaze me. I will never understand why anyone would ever support having damaged gear, and I lol all the time when I read the word "death penalty." What a fucking joke.

I'm not sure what is so "lol" about gear degrading, it's a solid death penalty. Die several times in a row, your gear will be less useful. Carry a spare, level a craft, have a friend around that can fix it, or go back to town. These are all solutions to the short term weakness that is "gear damage." You're not suposse to die, that is your penalty.
Also, i dont understand why "death penalty" is a joke. You have to have something to discourage dying. It's an mmo, there arent any game over screens.

Death penalty IS a joke. I will never understand why people feel its necessary to have one. I could die a dozen times over in FFXI and not give a damn about the xp loss. The real penalty is wiping on a boss and wasting or losing claim on something. That's a more of a penalty than some stupid damage gear or xp loss. People who encourage stupid crap like damaged gear or some kind of death penalty need to step back and remind themselves that its a damn video game.I'm not sure what is so "lol" about gear degrading, it's a solid death penalty. Die several times in a row, your gear will be less useful. Carry a spare, level a craft, have a friend around that can fix it, or go back to town. These are all solutions to the short term weakness that is "gear damage." You're not suposse to die, that is your penalty.
Also, i dont understand why "death penalty" is a joke. You have to have something to discourage dying. It's an mmo, there arent any game over screens.
Not everyone enjoys crafting(especially with the boring mini game on ffxiv), but this game literally forces you to level multiple crafts to avoid the annoyance of shouting in town for repairs and waiting forever for someone to bother to help, or have the npc repair for a whopping 75%...
Gear being damaged is a retarded concept, and I will never understand why people like it. I guess some people forget that its a damn video game.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




