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  1. #1
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Seif View Post

    To me gear damage death penalty is more like a gil-cost to death rather than a time consuming repair process because it's so rare to find people who can fix your gear for you. I tend to just pay the NPC-because that way I can get back to playing the game instead of leaving my character afk in Uldah for hours.
    Reroll on a non-dead server. Fabul is a ghost town compared to Besaid. Trust me, you'll be glad you did.

  2. #2
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    lol skip the middle man, take away gil when you die...that'l make people think twice before screwing around lmao
    (2)

  3. #3
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Zanfire View Post
    lol skip the middle man, take away gil when you die...that'l make people think twice before screwing around lmao
    I sincerely doubt that

  4. #4
    Player
    Leenk's Avatar
    Join Date
    Jun 2011
    Posts
    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    The actual gear degradation is just fine. it makes a great death penalty.
    However: there have been 3 points that would definately make this more convenient for everyone.

    1: Place repair NPCs at camps. Dont drop the costs, just put them there.
    2: A bonus places on the item when a crafter has repaired it would nice.
    3: Allow items to be traded and sold(at least through bazaar) at less than 100%. I cant count the number of times ive wanted to loan a friend my shield and couldnt.
    (2)

  5. #5
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    I never found out why people have so many problems with gear. On selbina I just stand by repair npc and usually get repaired within 5 mins. Don't want to wait? Level your crafts up. If you have to repair your gear more then 1 time a day you need to find out what your doing wrong and stop dieing so much. I like the system simple because it adds more realism to it. if you are constantly getting hit your stuff should get broken. it always give crafters a use. Gil is so easy to make stop being so cheap and you will get things repaired faster.
    (1)

  6. #6
    Player
    Exevier's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Iroh'zen Ryuzaki
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xianghua View Post
    I never found out why people have so many problems with gear.
    Well, you see...


    Quote Originally Posted by Xianghua View Post
    On selbina
    There it is!
    (2)

  7. #7
    Player
    Jaide's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    144
    Character
    Jaide Lynx
    World
    Balmung
    Main Class
    Botanist Lv 52
    Quote Originally Posted by Xianghua View Post
    I never found out why people have so many problems with gear. On selbina I just stand by repair npc and usually get repaired within 5 mins. Don't want to wait? Level your crafts up. If you have to repair your gear more then 1 time a day you need to find out what your doing wrong and stop dieing so much. I like the system simple because it adds more realism to it. if you are constantly getting hit your stuff should get broken. it always give crafters a use. Gil is so easy to make stop being so cheap and you will get things repaired faster.
    There are events like Darkhold where the designers expect you to die over and over again until you figure out the fight and finally triumph over it. You can't even put an entire set of gear up for repair in your bazaar, which you will need to do after a bad night in the dungeon. The last time I had to do this it took 7+ hours to finally get everything fixed. I'd rather just take an SP loss hit so I didn't have to waste an entire day not being able to play.

    My other options are: Pay 5-6 times the cost of the dark matter to the repair NPC for only 75% repair or, level up all of the crafts to 40 so I can repair my rank 50 gear. I find crafting so dull that I would rather quit the game than be forced to level even one of them up that high, let alone enough classes to repair an entire set of gear.
    (3)

  8. #8
    Player
    Raansu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Raansu Il
    World
    Gilgamesh
    Main Class
    Marauder Lv 19
    You idiots never cease to amaze me. I will never understand why anyone would ever support having damaged gear, and I lol all the time when I read the word "death penalty." What a fucking joke.
    (1)

  9. #9
    Player
    Leenk's Avatar
    Join Date
    Jun 2011
    Posts
    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'm not sure what is so "lol" about gear degrading, it's a solid death penalty. Die several times in a row, your gear will be less useful. Carry a spare, level a craft, have a friend around that can fix it, or go back to town. These are all solutions to the short term weakness that is "gear damage." You're not suposse to die, that is your penalty.

    Also, i dont understand why "death penalty" is a joke. You have to have something to discourage dying. It's an mmo, there arent any game over screens.
    (1)

  10. #10
    Player
    Raansu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Raansu Il
    World
    Gilgamesh
    Main Class
    Marauder Lv 19
    Quote Originally Posted by Leenk View Post
    I'm not sure what is so "lol" about gear degrading, it's a solid death penalty. Die several times in a row, your gear will be less useful. Carry a spare, level a craft, have a friend around that can fix it, or go back to town. These are all solutions to the short term weakness that is "gear damage." You're not suposse to die, that is your penalty.

    Also, i dont understand why "death penalty" is a joke. You have to have something to discourage dying. It's an mmo, there arent any game over screens.
    Death penalty IS a joke. I will never understand why people feel its necessary to have one. I could die a dozen times over in FFXI and not give a damn about the xp loss. The real penalty is wiping on a boss and wasting or losing claim on something. That's a more of a penalty than some stupid damage gear or xp loss. People who encourage stupid crap like damaged gear or some kind of death penalty need to step back and remind themselves that its a damn video game.

    Not everyone enjoys crafting(especially with the boring mini game on ffxiv), but this game literally forces you to level multiple crafts to avoid the annoyance of shouting in town for repairs and waiting forever for someone to bother to help, or have the npc repair for a whopping 75%...

    Gear being damaged is a retarded concept, and I will never understand why people like it. I guess some people forget that its a damn video game.
    (1)

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