I don't think so.
Generally too easy to train-wreck, very few mechanics, & trash is literally filler/garbage.
http://forum.square-enix.com/ffxiv/t...f-2.4-Dungeons
I don't think so.
Generally too easy to train-wreck, very few mechanics, & trash is literally filler/garbage.
http://forum.square-enix.com/ffxiv/t...f-2.4-Dungeons
They are fun. Just look at your own statement.We get lots of new four man dungeons but to me no matter what the design is, they just seem grindy, repetitive and done more for the rewards than for entertainment. Am I the only one who sees it that way?
Raids with 8+ people seem more interesting to me because there's more player interaction and each run has more variance due to different party setups, player skill, play styles and personalities.
It's the community aspect that brings the content to life and to me it's just not there in the 4 man dungeons.
You enjoy playing with 8 because of interactions. Meaning you can enjoy 4 mans if you interact with the others as well.
Just so you know, not everyone can play as good as you...
Just so you know...
I'm pretty sure that means dungeons are too easy by his standards and if it doesn't mean that, I'm not sure what else he means.
It means they're easily broken, not well designed in a way that prevents players from bypassing mechanics/using unintended strategies, etc.
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