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Thread: Item Durability

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  1. #1
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Everyones angry about the new death penalty.. Good, it worked then. The idea is to not be happy about dying. >.>
    (2)

  2. #2
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by MattyWS View Post
    Everyones angry about the new death penalty.. Good, it worked then. The idea is to not be happy about dying. >.>
    ^^ You act like I was one of the people complaining about it, way to assume

    While I agree death penalty should make people not want to die, I do not like the current system, again, because repairing can be a hassle in this. If you are trying something challenging and die a few times...you have to take the terribly long trek back to uldah and hope your on at the right time of day for someone to repair unless you want to throw your gil into the sink, er, NPC repair.

    I do not think the durability is a good idea because it all it does is increase time and traveling hassle this game already has too much of and will certainly make some people hate the repair system even more. Now I don't mind the repair system but...if anytime I am going to try something that is challenging, I'm going to suffer that trackback/find people/etcetcetc it takes...then no, I won't be liking it anymore. I spend enough time traveling and doing things in roundabout ways in this, we don't need more.
    (0)