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  1. #11
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Judge_Xero View Post
    ------------------------------------

    So does anyone know if you can Bane the Golems without them merging?
    You probably could, because im pretty sure the Bane range is larger then the Merging range, but its a really risky gamble to try to bring them that close.
    (1)

  2. #12
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Havenchild View Post
    You probably could, because im pretty sure the Bane range is larger then the Merging range, but its a really risky gamble to try to bring them that close.
    Hmmm, I like risky. I'm going to have to try it out. I think you're right about the Golem merge range being less than Bane, from seeing them merge, it looks like 4 yalms, so half the radius for Bane.

    I might see first if one of the golems can be dropped slightly closer to the other two without a raid wipe, then it can be dotted and bane'd before they start to move around (much much less risk than trying to move one after dropping). If not I guess I'll just grab the tanks golem and start with it and hope they can position it without a merge. (involves dropping golems on the three small inner circles) Shouldn't be too hard as the two other golem temp tanks should be able to hold them where they land.
    (0)
    Last edited by Judge_Xero; 08-26-2014 at 11:52 AM.

  3. #13
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    As far as I know, DoTs didn't tick but only timer during Stream ?
    (1)

  4. #14
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by SeraviEdalborez View Post
    For golem phase, my group chooses not to burn Blue down before color swap, since we will then have a 50% chance of not having to deal with Green for the rest of the current golem set. So Blue > Green > Red.

    Due to this, I will first dot Blue (and put Garuda on it), dot Red and have Garuda Contagion it, then dot Green. By that point it's almost time for first color change so you just go from there. The reason I Contagion Red is that it has a 100% chance to be not-Red after the color swap, so it will be a priority kill one way or another.
    If you kill green first before the switch, you have 100% chance of not dealing with green afterwards. This requires decent DPS, and if you kill 1-2 seconds before switch you can still get a green, but if you have the DPS for it I recommend it for both solo tank or two tank comps. After the green's dead, your WHM can just chill, DPS, or camp out the red golem's flame circle AoE to Fluid Aura it.
    (1)

  5. #15
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sleigh View Post
    If you kill green first before the switch, you have 100% chance of not dealing with green afterwards. This requires decent DPS, and if you kill 1-2 seconds before switch you can still get a green, but if you have the DPS for it I recommend it for both solo tank or two tank comps. After the green's dead, your WHM can just chill, DPS, or camp out the red golem's flame circle AoE to Fluid Aura it.
    It requires SMN to focus on one enemy though when their time can be better spent dotting up all 3 golems.
    (1)

    XI: Zeroblade, Titan Server

  6. #16
    Player
    Ronove's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    252
    Character
    Rinh'sae Poales
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SeraviEdalborez View Post
    It requires SMN to focus on one enemy though when their time can be better spent dotting up all 3 golems.
    With my group I just dot up the Green, Fester, and then move on to dotting up the other two. The Green is still dead long before it changes!
    (3)

  7. #17
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    It requires SMN to focus on one enemy though when their time can be better spent dotting up all 3 golems.
    With i110 DPS you shouldn't need the SMNs extra DPS so you could DOT them all NP.

    We kill green well before the swap. I'll try it tonight if I can go SMN again.
    (1)

  8. #18
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Must be our one mediocre BRD then. We push 3 meteors and 1 ghost but first golem is always at maybe 5-10% left before color change.
    (1)

    XI: Zeroblade, Titan Server

  9. #19
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    DoTed them all NP and still pushed green so yeah probably someone slacking.

    My golem rotation is

    Green: Focus pet, miasma2 all 3 in the middle, dots, fester

    Blue next: dots plus cont

    Red last: dot, fester
    (1)

  10. #20
    Player
    NightReach's Avatar
    Join Date
    Oct 2013
    Posts
    136
    Character
    Teresa Faintsmile
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    U should really ingrain yourself to spam ruin 1 whenever there isnt as much movement involved. Golem phase for me is to recover mana, there is very little reason to push dps in this phase, i always go into the last phase with full mana and everything off CD, so dot up everything, contagion green or red (if you start blue first). I usually do 1 fester 2 drain per aether stack on golems. Oh dont shadowflare center since you gona pull them away and waste over 20 sec of shadow flare, just put it on the outside on blue.

    http://www.twitch.tv/saifujiwara/c/4942636 here is our 3 dps t9, sorry i dont have my pov.
    (0)
    Last edited by NightReach; 08-30-2014 at 12:26 AM.

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