Quote Originally Posted by Brianmj View Post
heh, you're really stretching "reasonable" when it comes to BLM/SMN healing potential. I can spam Physick as a SMN without any mp loss, which has the same potency as cure. BLM and SMN don't get access to cleric stance, so my 400 hp cures won't be saving any party in endgame content. I already have to compete with BLMs for gear; adding another job to the INT line won't make any noticeable difference.
If I've understood you right from that, you mean that in this solution SCH should use int gear and heal in cleric stance? That leads to some other issues, some easier to deal with than others.

First there's that cleric stance has a flat healing done reduction on it, but in this scenario that could just be removed, as that's there to prevent healers gearing int, and you're proposing a scenario where scholar is meant to. Then there's that Cleric Stance is a conjurer skill, not an arcanist one. Having a job literally -need- a cross classing skill active to do their job seems to go against their design philosophy, even though most cross class abilities are pretty much set in stone, and some are considered absolute must haves, there's nothing that just makes you completely unable to do your job without it. Example for this would be swiftcast, you're not gonna see anyone choose anything else over it, but you could still technically live without it. Though all scholars have access to cleric stance, since you need conjurer high enough to unlock it, so I don't see that as a big issue either.

Really the biggest problem with it all would be in gear competition. Either you have 3 jobs that compete for int gear, and 1 job having mind gear all to itself, which messes up the loot balance entirely, or you have 4 jobs going for int gear, and you just get rid of mind gear and increase the rate of which it drops, having everyone heal in cleric stance.

So really, its not that simple a solution. ^^