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  1. #1
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70

    Idea: DoL/DoH hests?

    It just sort of hit me.... but not sure if someone brought this up already. Sorry, if it has been!

    It's possibly a bad idea, but, seeing as how a lot of the DoLs and DoH are reliant on each other (I guess DoH reliant on DoL) - sort of like how regular party set ups are reliant on each other - what about crafting hests where the mini plot is (just a single example) 'xyz customer is coming and we have to deliver these important things! Get xyz parts made and submitted before they arrive!" and then a set time limit (3 minutes, or whatever of increasing difficulty for hest level). So it's using the crafting/gathering jobs to work together to complete the build of something or to fulfill a 'customer order'.

    The DoL/DoH would probably have to be specific per hest, though... IE; 1 miner, 1 botanist + 1 goldsmith, 1 wood worker, etc

    The DoL would have to run around and collect materials (much like the leves) that would then be 'handed over' to the NPC - who would act as a storage (with probably continuing additions of the same materials in case of fails in synths).
    The DoH players would take the necessary gathered items from the NPC 'storage' to use in crafting x amount of the required items (not necessarily normal craftables that are in the regular crafting menu, so players can't bring their own stuff and cheat).
    After that, the made items are turned into the NPC - and maybe xp bonus for any HQ items.

    If the items aren't turned in by x time, the hest fails.


    TL;DR, the idea is something like a cross between the current gathering FATEs and Hests, but with crafting and DoL gathering woven in (and collective little bonuses for HQ'd anything). AKA, the DoL and DoH working together.


    I think the only case that wouldn't work so well is leatherworker, which uses mostly skins (which are usually from monsters)... unless a DoL gets some kind of temporary ability for the hest (kind of like using the potions on glamours in leves). Maybe using 'Stealth' (as it seems the skill is DoL only, giving them value) to come up to a monster/animal, use the ability, etc. If they don't, the monster/animal will always run at an unreachable distance (rather than attack.... though maybe the upper level hest would have attacks... lol) I'm not sure how that would have any other skill involved though, unless the ability to grab the item from the animal is based on their gather/perception/etc stats (or just works the same way as the usual gathering method, just with different than usual items to gather in the menu)

    I'm sure there's the inevitability of trolling, but pretty much everything can be subjected to trolls...
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    Last edited by Saseal; 10-03-2014 at 03:57 AM.

  2. #2
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    *goes to market board
    (0)

  3. #3
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
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    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by ZhycranaDranix View Post
    *goes to market board
    The point of those wouldn't be for crafting regular items - you wouldn't be able to take in or out crafting/crafted items into the hest. Otherwise there's no point, and then yeah - Market boards.

    The point of the idea would be moreso on the xp/other finish rewards and entertainment side of things
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  4. #4
    Player
    SalemP's Avatar
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    Oct 2014
    Posts
    126
    Character
    Salem Parrini
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Not exactly sure how this could work, but I like the general sentiment. Anything to make the DoH/DoL classes a little more interesting. :P

    It would definitely have to be items unique to the guildhest (sort of like the Ixal items). Bc you can't close off player inventory to them. But that's easy enough to accomplish.

    The only thing I see a problem with is this: the DoH have to sit around and wait while the DoL goes and gathers items. As opposed to other hests which can continue if one of the players goes afk, this would effectively halt it. Then the DoL sits around and waits while the crafters do their part. I could see a lot of boredom or frustration in that lol.
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  5. #5
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by SalemP View Post
    Anything to make the DoH/DoL classes a little more interesting. :P
    Yeah xD I'd love to see something done with the DoH/DoLs other than just leves and offhand crafting to sell/gear your other jobs. It might bring players, who find the crafting/gathering a little boring, into doing more with it when they see something more teamwork orientated. Maybe. o_o

    The only thing I see a problem with is this: the DoH have to sit around and wait while the DoL goes and gathers items. As opposed to other hests which can continue if one of the players goes afk, this would effectively halt it. Then the DoL sits around and waits while the crafters do their part. I could see a lot of boredom or frustration in that lol.
    Yeah, I see your point >_< Maybe the gatherers could continue gathering in case of failed synths and during the time of gathering, the crafters are straight off given some items/components to craft by the hest npc to do?
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    Last edited by Saseal; 10-03-2014 at 11:26 AM.