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  1. #1
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70

    Tank Rotation for Warrior Assistance?

    I'm posting this threat hoping to get some advice for tanking on Warrior.
    I don't have a whole lot of issue with enmity in coil 6-8, roughly I can tank it pretty well with the gear and weapon that I have, but once I get to turn 9 things get rough. Not only do the dps easily steal hate from me but the healers as well and all within the first phase of the fight. I've looked for several tanking guides regarding how to properly initiate the fight, and how to set my rotations but either I'm doing it completely wrong or maybe it's an issue with my gear? Not only that but I've been told to always be able to have Inner Beast up to hopefully partially negate Ravensbeak, I try my best to time my skills but sometimes I just cant have Inner Beast up in time due to the fact I'm spamming my skills non-stop just to keep hate on me. If I let up for just a second a healer will steal hate or a DPS and we all die.
    (0)

  2. #2
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70
    My initial start up is Infuriate>Unchained>Berserk>Internal Release>Vengeance (sometimes just for the extra Wrath)>Tomahawk. Then I will basically just spam Butcher's Block combo since it is literally the only thing I can do without losing hate. Sometimes even tho I pop Inner Beast and a defensive buff I will get one shot right after Ravensbeak, not sure if that is a healer problem or just an issue with my gear but it's a problem that happens inconsistently so I'm not sure of the solution.
    (0)

  3. #3
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70
    I'm ilevel103 currently, I have the Soldiery 110 upgraded Axe for my weapon, and a mix of 90-110 accessories. I haven't had a whole lot of luck in Coil for tank drops as of late but I'm trying to find anything that can help me with this problem. Some people in my free company say that an ilvl95 warrior can tank T9 perfectly so maybe I'm just bad or hopefully another problem.
    Any advice would be greatly appreciated if there are any pro warriors out there that can shed some light on my error or possibly share what combo works best for them.
    (0)

  4. #4
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Sorry for the multiple posts but it seems you cant post up more than 1000 characters so...because of shit forum rules I had to post in pieces.
    (0)

  5. #5
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Edit to get past the 1000 word limit

    I would suggest you don't use all spells before you engage, you'll loose a couple of seconds on that. What I usually do is, Infuriate -> Tomahawk -> Unchained -> HS -> Berserk -> SS -> Internal Release -> BB then SP combo if PLD OT, then to BB combo until there's 6-8 seconds left on maim where I switch to SP combo again this has let me keep aggro in everything I've ran, haven't done 2nd coil yet though but it does work everywhere else. Also tell your static to keep the DPS down a bit if they generating too much aggro. Also you will want maim up all the time as it's a 20% dps buff which more or less is a 20% increased aggro gen IIRC.
    (1)

  6. #6
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Alright I'll give that a try. Reason I used all my cool downs at the start was to give tomahawk that initial burst of damage, but it seems like what you said is better for alternating the skills more effectively. Thanks, I appreciate it!
    (0)

  7. #7
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    If you wait to use unchained until after your first heavy swing you end up lining up the unchained/berzerk more optimally.

    So to pull I do something like:
    infuriate -> Tomahawk->heavy swing->unchained->Maim->berserk->Storm's Eye->Then you can do two BB combos. Unchained falls off just after the second BB, then you have time to use inner beast just before berserk falls off. (throw internal release in too!) Yes, it technically wastes some wrath at the end...but the the two unchained BB and berserk IB are worth it.

    I do not worry about hate the rest of the fight for the most part, having been able to open like that. Especially since I've grabbed the i110 weapon. But I also have 30 strength and typically use a strength accessory or two.

    You could do BB>SE>BB instead of putting the SE first if you're worried about initial aggro, but I find the SE usually works just fine. Or you could do a BB combo before you start the unchained/berserk part.

    Once you've opened it's about keeping uptime on SE and SP when you want to do some damage reduction. You can often just alternate se>sp. If you want more damage/hate SE>BB. Or you can SP>BB for more damage reduction
    (2)
    Last edited by Rbstr; 08-25-2014 at 11:40 AM.

  8. #8
    Player
    Remeil's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Korvek Einzbern
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Awesome! I'll try that as well, that's definitely different way of setting it up but making sure I have enough hate and lining up the cool downs is sometimes a problem for me so I'll give it a shot. Thanks!
    (0)

  9. #9
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Unless Darnus' aggro range is longer than I realize, opening with 1 Overpower is worth more hate than 1 Tomahawk.
    (0)

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