Page 7 of 7 FirstFirst ... 5 6 7
Results 61 to 70 of 98

Hybrid View

  1. #1
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Isn't the single try chance that gets higher. It is the chance to get at least one success on a sequence of 'n' tries, that goes higher when 'n' increase. You all said that, but I just have put it in more common words :P
    (0)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by LalaRu View Post
    Isn't the single try chance that gets higher. It is the chance to get at least one success on a sequence of 'n' tries, that goes higher when 'n' increase. You all said that, but I just have put it in more common words :P
    That would be a streak breaker algorithm. Chance of success increases with n failures. This game doesn't have that, but some games do. This is what leads people to think "I don't have a problem in other games." The problem is players aren't used to pure unhindered randomness so they think something is wrong.
    (0)

  3. #3
    Player
    Astralos's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    216
    Character
    Astralos Bladesong
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tiggy View Post
    That would be a streak breaker algorithm. Chance of success increases with n failures. This game doesn't have that, but some games do. This is what leads people to think "I don't have a problem in other games." The problem is players aren't used to pure unhindered randomness so they think something is wrong.
    That's not what she's talking about.
    (0)
    Quote Originally Posted by 2013/10/30 Producer Live Letter View Post
    In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Quote Originally Posted by Naoki_Yoshida View Post
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing - and naturally, far more affordable.

Page 7 of 7 FirstFirst ... 5 6 7