Results 1 to 5 of 5
  1. #1
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90

    Mats for days. What's up with 2.2/2.3 dungeon loot tables?

    While I do have a nagging feeling this is an issue that has been brought up by dozens of people again and again, I still think I need to whine about this for a little while. Please bear with me.

    What's up with drops in dungeons introduced in 2.2 and 2.3?
    I wanted to grab Piligrim and Darklight healer sets to... I dunno, pose around in. I like Eorzean fashion and honestly enjoy seeing cool outfits for my role coming together. Unfortunately, the game says no, you won't have those. Because out of 20 or so runs I've done today, gear, any kind of gear, only dropped in less than 10% rolls. Usually it's just crafting mats. What am I gonna do with all this Filtered Water?
    It feels a bit less taxing in 2.3 because there's only one set of gear, but in 2.2 dungeons there's two, and you don't see those anyway. I understand the need for RNG and that these mats are useful for some people, but probability is seriously skewed.

    Which brings me to my question.

    Is this intended? Why? Do the developers see i70 gear that was at some point kinda legitimate (and for fresh Lv50 still might be) progression? Is the demand for all these Hardened Saps really that high? Remember, if you don't want the gear you can always trade it in at GC and get the mats that way, but you can't trade in mats that are useless to you and get DL/2.2 sets instead. Are Piligrim/Shikaree/etc and DL seen as vanity now? Why? Effort cost of vanity items is a topic for another discussion and I don't believe developers are doing a good job of balacing cost versus return in this case, but... This isn't even some kinda good elite vanity, it's just regular old i70 gear. As a bit of an evil joke, side chests actually drop DL accessories 100% of the time. Why not move mats there? Or, at the very least, make boss drops a guaranteed gear drop?

    At this point, I'm having way better luck with Coil drops than with gear drops in newest dungeons. That is absolutely ridiculous. I understand that these systems are needed to extend the play and subscription time, but things should be obtainable through enough work. This droprate goes right along with prohibitively costly straw hats with a flower on the side, or Elite GC gear, or mount/mirror drop rates, or other systems that are intended to make few chosen feel unique, but ultimately just leave most wondering if any effort put in is worth it at all.

    Well, back to Brayflox with me.
    (2)

  2. #2
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    They are under the impression that anything they can classify as being needed only for glamour, should take immense effort to obtain because it is "non essential". I would point you to the 500k fashion items from recent update, or furnishings that take rare dungeon mats and myth materials, thus forcing their price high.

    Any time they show off something in a trailer from now on that you can tell is fashion or not intended to be a mainhand weapon or raid armor, you can guarantee it will have either a horrendous drop rate, craft/gather gate, or a quarter-million-gil in materials to produce.

    Unless its a seasonal event, thank /god/. Those are the only exception.
    (0)

  3. #3
    Player
    KillyBamp's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Aiye Pochre
    World
    Coeurl
    Main Class
    Archer Lv 50
    I'm finding this incredibly annoying. I have yet to see the Shikaree boots or top drop in all my runs.
    I believe the filtered water is used in the process of making terminus putty, but sells for nothing!? Some of the other mats at least bring an OK amount of gil, but still bites when they drop instead of gear.
    (0)

  4. #4
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    http://forum.square-enix.com/ffxiv/t...808-11-2014%29

    0:28:53
    Q: Can you please make it so equipment drops in instanced dungeons more than crafting materials?
    A: When I can find the time, I've been playing through my fair share of dungeons, and I came across someone that looked just like an NPC. I was really impressed with their choice of gear, but because their set wasn't complete, they've been continuously doing high level dungeons to get the items they need, but crafting materials keep dropping. Since the popularity of glamours have been increasing, I'll be talking to the item team and looking into adjustments for this.
    And yeah those drops are seen as vanity, they are aware of how stupidly easy it is to get i90 even for a fresh 50.
    (0)

  5. #5
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Yesterday I ran Stone Vigil Hard as a tank for the first time. I was hoping the chest piece would drop, since I still only have an i70 chest (tank isn't my main). But nope. Four items out of four chests and they were all crafting mats.
    (1)