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  1. #141
    Player
    RaineMagus's Avatar
    Join Date
    Nov 2013
    Posts
    82
    Character
    Eliya Maxwell
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by madolyn View Post
    its hardly even casual now lol.
    How so?

    None of the relic quests involve thought, planning, coordination, a schedule, etc. They're done at your leisure ... which is the very definition of "casual".


    Until you start seeing things like the relic quest-chain involving recent coil content pre-nerf, during the phase of gating and or where DF isn't available.. I just don't see how it's possible to view it any other way.

    Eg, a player can jump ingame and work on their relic at any time that they please, for any duration of time. For content to be casual says nothing about its accessibility to time-constraint or whether or not people can finish it, JUST that anyone can work towards the goal.


    SCOB is "not" casual. The reason it's not casual has nothing to do with "difficulty", yet rather due to the planning and coordination involved between players in setting up a team to tackle it. Difficulty is only related as a cause of such.
    (3)

  2. #142
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 100
    You haven't been paying attention if you think you're getting a stat upgrade in 2.38 to relics.

    It's cosmetic, like atma, an ilvl boost only in name.

    As it has been since the start, the stat boost leg won't occur until the next Coil is released.

    Not to crap on your terrible chore of a quest line you undertook, but they DID tell you that your weapon would never be the best.
    (3)

  3. #143
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    I still have yet to get atma relics on my favorite classes, and won't go into coil probably for ages past turn 4....
    (0)

  4. #144
    Player Metatronn's Avatar
    Join Date
    Aug 2014
    Posts
    67
    Character
    Abel Ballad
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by saeedaisspecial View Post
    Speak for yourself.
    I'd rather future relic quests had Chimera/Hydra-style fights that were moderate skill checks that weren't incredible challenges but enough to make you feel worthy as opposed to something a lobotomised monkey could do.
    Well, i was speaking for myself XD, i did say "I prefer". However i like the Hydra and Chimera fights, im all for new fights like this, that dont need a struggle to find a good group.
    (0)

  5. #145
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Just kill endless trash in t8 and ignore boss :P
    Quote Originally Posted by ServerCollaps View Post
    kill trash in t6, go out, kill trash again, over and over again, done

    and the best part is it can only be done after 2.4 release so ppl dont have to cry someone could get a better weapon pre 2.4

    but well, I dont think they'll implement it this way, some ppl already acquired 50%+, they want all ppl to start at zero, either they have to reset the % for everyone or they'll add something else
    (0)

  6. #146
    Player
    Terru's Avatar
    Join Date
    Aug 2012
    Posts
    44
    Character
    Terru Nut
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    I want 1.0 style relic quests back, especially the leve aspect seeming they were actually a fun challenge, War and Blm leve's were especially good.
    (1)

  7. #147
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    I've been taking a break on the monk animus books once I hit book 6 just to have a change of pace. I'm back to doing college work, so I don't have the time to grind things like I did before. If I just get it to animus level I'd probably consider myself done.
    (0)

  8. #148
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,253
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Itseotle View Post
    Just kill endless trash in t8 and ignore boss :P
    syrcus tower gives lot of sb too now, no need to run scob anyway
    (0)

  9. #149
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Ok, so you all can relax. I looked into my crystal ball and I have learned much.

    1)It isn't spirtbonding your novus.
    You all realize of course that to spiritbond a i110 weapon, the ONLY place to spiritbond it would be 2nd or 3rd coil right? What few rooms of trash in there would mean that you'd be in groups that would have forced wipes to just get the most out of it. "Oh wait guys, this is the 5th wave of trash, TIME TO WIPE!" It's been stated before, like in Mythflox for example, that the devs weren't happy with people butting out of Mythflox early just cause they got their fill of myth and didn't finish the zone.

    2)It has little if nothing to do with 2nd or 3rd coil.
    3rd coil will most likely have it's own weapons and weapon progression. The Zodiak weapons were a separate quest line from the start. At most they might have something to do with primals (the original quest for the first relic did) as far as 8 man content.
    (0)

  10. #150
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by RaineMagus View Post
    How so?

    None of the relic quests involve thought, planning, coordination, a schedule, etc. They're done at your leisure ... which is the very definition of "casual".
    No.

    The only consistent differentiation between hardcore and casual in terms of their various definitions is time invested. Casuals put far fewer hours into a game than a hardcore player does. Yoshida even stated that the relic grind was put into the game specifically to appease hardcore players asking for a challenge that lasts.

    It's ridiculous to say that a grind taking upwards towards one hundred hours (many times the total completion time of many full length games) is casual. I have to confess I've never played angry birds, but you could probably beat all its stages ten times over in that time frame.
    (5)

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