I hope we will be able to challenge other players and not only NPCs.
I hope we will be able to challenge other players and not only NPCs.
Tetra Master drove me insane. The randomness was a bit too strong in that game, plus there was no point in that card game's existence, you couldn't use it for anything or get anything out of it save for that one tournament in FF9. It also seemed a little too complex than it needed to be when compared with Triple Triad, which had simplicity going for it, even before complex punched you in the face in the ways of the Plus, Same, Same Wall, and Elemental rules (which you could get rid of and avoid altogether easily).
I REALLY hope they don't award powerful cards from playing NPCs. Someone will break the encounter or post a guide on how to beat the NPC encounters and everyone will have the max power set of cards and we will all be unstoppable juggernauts hitting unstoppable walls - the same 5 cards from every player every time.
Really the only reasonable way to handle a card game is to offer a starter pack for an easy quest, then you can earn a weekly-capped amount of card tokens that allow you to purchase packs of cards. You could earn tokens from playing NPCs (big rewards for your first win against Minfilia, Rauban, smaller rewards for playing against other players) that would allow you to purchase packs of cards.
Would be good to offer 3 sets of cards from the start (Limsan, Ul'Dahn, Gridanian) that would you have to earn tokens in those specific regions to buy those card packs. Brings some decision-making into the picture and will add a little depth and slow down the game-breakers a little bit.
I'd also like to see some special cards or a little bit more depth to the game.
Like equipment cards (as your 6th card in-hand) that could be played with a single card that would boost a direction based on the gear (main hand, off hand, boots, and helm, let's say) and give something special (Death Penalty - Main Hand. +4 power (Right). When equipped, Death Penalty allows the equipped card to attempt to battle all cards in a single direction.)
Or like Spell/Ability cards (as your 7th card in-hand) that could be played at any time in response to your opponents move, or preemptively. (Virus - Spell. Decrease a single card's power (Up, Down, Left, Right) by 2.)
Iunno - there is a lot of potential to add something really special here. Hope its not turned into something extremely simple and useless. If it is - oh well, there is still the actual game to play. I guess.
Last edited by Ehayte; 08-26-2014 at 04:17 AM.
yay, finally, i did wanted this, so exited
Mandatory song for it.
https://www.youtube.com/watch?v=ieJkIO9pZ2E
Nice!
I liked more Tetra Master, but Triple Triad was nice, too!
Where did you hear the news?
Triple Triad is good only with its default Balamb rules (and maybe same & plus rules) more rule = more complicate and annoying.
The only real reason I hated Triple Triad was because of how easily certain annoying rules could sneak in, as well as suddenly running into Random. That feeling when you finally have a decent hand of cards, and then lose your best card because Random gave you a s*** hand except for that one card...
Yeah I was sleepy and got them mixed up. I totally agree with you, Triple Triad (from FF8) is the better game.Tetra Master drove me insane. The randomness was a bit too strong in that game, plus there was no point in that card game's existence, you couldn't use it for anything or get anything out of it save for that one tournament in FF9. It also seemed a little too complex than it needed to be when compared with Triple Triad, which had simplicity going for it, even before complex punched you in the face in the ways of the Plus, Same, Same Wall, and Elemental rules (which you could get rid of and avoid altogether easily).
Craftable cards sounds amazing to me :x I would love to see a combination of cards as drops, from beating npc, crafting, quests, and the like. I would like to see cards rewarded from a variety of different things. I don't think it would be too unreasonable to have a few cards that are from high end crafting.
A true paladin... will sheathe his sword.
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