Proposal:
- Adjust Weekly Elite Bills to be Daily
- Reduce Rewards from 50 Seals to 40 Seals
Rational:
My reasons for this change is two fold. The first is to allow more usage of B-Rank mobs that are now, for all intents and purposes, idle monsters that look pretty for screen shots. This will allow for hunters to seeking these "elusive" (I use that word very liberally) prey on a daily and thus re-creating a need for these now defunct mobs.
My second reason as I feel this change would allow more casual / time-constrained players to work towards their i110 gears without having to partake in the rush and rash of A and S rank hunts where pop windows may not align perfectly with the players holding down a full time job. Players can still have their seal count augmented by hunting A and S-rank mobs but not feel constrained to "waiting all day for a FATE like mob to pop" and can do other things to supplement their Allied Seal count.
Why make the adjustment to 40 seals? Because it matches in line with a weekly reward trend the game likes to take.
3 Daily Bill Marks X 4 Seals = 12 Seals
2 Daily Fate Marks x 10 Seals = 20 Seal
1 Daily Elite Mark X 40 Seals = 40 Seals
This is for a grand total of 72 seals.
72 Seals x 7 Days/Week = 504 Seals / Week
This is enough for one Oil of Time in a week, which lines up with getting an Oil / UAT from ST, and a week and a half of work for get a Sand.
This also adds to additional content options that players may be able to partake in on a daily and give a bit more life to one facet of the Hunts that is currently no longer looked at very much.
Thank you for reading, and I hope you consider this idea.
Random Note: Drawing attention to this thread regarding adjust FATE mobs for Daily Bills as I also find this idea to be a grand idea as well and would also make the hunts more reasonable for the player base (no one wants to sit around waiting for potentially 3-4 hours for a single FATE for 10 Seals..)