@ Sessurea, Open world pvp is the main thing I'd love to see, be it an area or a server. Morale would be the cherry on top. In my initial post I mentioned "should not be the winning factor in pvp", but rather another stat, let morale be diminished or modified, not so influential. but a stat nonetheless that some of us can achieve as a long term goal. I never used "overgearing" or "stomping"... those are situations all in your head, maybe from the wolves den.

I also never said "gear up to kill noobs". morale could be just another stat like hp, dex etc. as part of the game during pvp (not in frontlines cuz ppl are already used to it's current from). after all the devs put it in there. I just want a pvp experience where my close victories, time and effort, and skill could unlock a piece of gear that has 1 or 2 extra points of pvp damage or defense than people that have not had as many close victories or skill than me. Never an stomping overgeared advantage as some of you imply.