Not at all, Hailie. I agree, there are cooldowns and ways to play through the interrupts. But I also realize that these options are bandaids to fix a bad caster pvp model.

This is what things come down to.

- Flat interrupt should be replaced by a pushback. This will be coupled with interrupts being applied to certain abilities had by each class. Combine that with CC, and you have more than enough firepower to take out casters with coordination.
- Currently, there is very little encouragement for the casual player to use casters in pvp. The level of cooperation needed to be good is much higher than any other playstyle. Couple that with the fact that very little cooperation is needed to negate a caster.

This posts basic purpose is to discuss why an interrupt model was chosen, and how we can move it from that to a normal pushback model I say it can be done, and im overly positive that it would improve quality of life for casters and for pvp in general.