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  1. #1
    Player
    Tsukichu's Avatar
    Join Date
    Jul 2011
    Posts
    101
    Character
    Luna Sanwa
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Scenario:

    I'm playing SCH and I'm with my boy, a BLM. As soon as i start Adloing him from behind cover (LoS the enemy), and he begins to have free casts, he will absolutely destroy everything.

    If you look at the party list when you join a Frontlines match, its usually full of ranged DPS. Melee DPS just had to be buffed in the recent patch. People complain about a lot of little mechanics in this game, SPRINT consuming tp , Instant- Interrupt, Melee Positional Requirements, HEALERS, crippling CC, CC diminishing returns. It's all about learning how to dance. Its because of these weird idiosyncrasies that the PVP system has its own strange take on positioning that fits with how its own servers and class design work.
    (0)

  2. #2
    Player
    RinL's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    92
    Character
    Rin Luc
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    @Tsukichu

    You're playing with your BLM and attempt what you just said. Your friend is hard CC'd to negate your adloquium, and players then switch to you. We could go back and forth with this all day, but it will always boil down to the casters having to have a higher level of cooperation and probably premade groups to pull anything off. This is not viable for all casual players, and is not even necessary for anyone in the current model *aside* from casters.

    To clarify, I understand that currently the game is playable. What im trying to point out is that there are better ways to handle this situation that bring more enjoyment to a wider crowd. Interrupts on any physical damage is a terrible model to run when pushback on damage and classes having certain interrupt/cc spells is an option.
    (0)