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  1. #1
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    You know what a good long-term solution to this is? Killing the elitist attitudes, letting players gain experience at a decent pace, and not expecting a 1-shot KO every time.
    (4)

  2. #2
    Player
    Euphe's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Euphe Liefe
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Got a good laugh out of this thread. Thanks for making my day !
    (0)

  3. #3
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Maat says hello!



    edit: I like how that name still scares a lot of people.
    (0)
    Last edited by Dhex; 08-22-2014 at 10:30 AM.

  4. #4
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I like the idea. Im a legacy player that recently returned due to life happening before. Im nearly done main questline and and about to do endgame on scholar. And id love some solo instance to learn some healing rotations and the like (that work for me) without having to make a party wipe multiple times because I am not good at end game healing.
    (0)

  5. #5
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    I agree with adding a "test" to the game. They already have some, during class quests that usually require you to do a certain thing to win correctly. So why not build on this?

    In my opinion, after you have reached 50 you should be required to pass a "max level" or I guess "raid" test, which requires a certain DPS level (meaning you need to form a decent rotation) while dealing with avoiding an assortment of mechanics. If they are not going to allow people to see how much DPS they are doing so they can form proper rotations on their own, then they should do something like this.
    (0)

  6. #6
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Real solution #9: Hardcores stop selling carries to casuals.
    (0)

  7. #7
    Player
    PenelopeWinn's Avatar
    Join Date
    Aug 2014
    Posts
    113
    Character
    Penelope Do'urden
    World
    Leviathan
    Main Class
    Paladin Lv 60
    I'm not sure if its been said (due to laziness), but if I'm not mistaken there is already something to prepare players. i think its called lvl 1-49. Don't quote me on that though.
    (0)

  8. #8
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Fendred View Post
    Problem: People who simply cannot meet fundamental skill challenges necessary to progressing in raids...
    I would like to mention, there are many cool and experienced raiders who
    only perform cool in their static, and they will act like a noob when pug a random dungeon.

    Just want to say, to become a cool raider, doesn't mean you have to master your "fundamental skill", very often, it just means your raid is cool.
    (0)

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