Quote Originally Posted by Purplenum View Post
Graphics snip
The text itself is bitmapped font (saw it in a data explorer), so I assume they either create a bunch of quads and render it using different texture coords, or they do it all in one go with a triangle strip and degenerate triangles. I don't know if either are faster or slower tbh, since both would have to have some setup time.

Anyway, the zone name is probably the fastest since it's a single quad.