Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23
  1. #11
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    No, it is a good change nORbDragon, it just needs some testing for pricing and for people to get used to the fact that they don't have to carry around a dozen repair materials anymore.
    (0)

  2. #12
    Player
    nORbDragon's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Norb Dragon
    World
    Sargatanas
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Lavie View Post
    for so posts it would be correct issue note of warning. You are not on the Goha.ru
    у тебя проблемы с использованием разных форумов, что ты их сравниваешь между собой?..

    Quote Originally Posted by Colt47 View Post
    No, it is a good change nORbDragon, it just needs some testing for pricing and for people to get used to the fact that they don't have to carry around a dozen repair materials anymore.
    you are blind

    1. patch 1.16:
    When the optimal class or optimal rank for a piece of equipped gear is met, that item's condition will deteriorate at a reduced rate. If both values are met, the deterioration rate will be slowed even further.
    Destroyed good repair system, when many crafters sneaks around "repair NPCs" for getting gil from players.

    2. one month later: "i can't find repair in Ul'dah! help me!"

    3. patch 1.18:
    The cost of NPC repairs has been reduced.
    All repair materials have been replaced with a universal item called dark matter.
    peoples: \o/
    some: bah! realistic repair system in ff14 was moved to crap!

    4. one month later: "hey, why no one in Ul'dah can't sell *something like red landtrap leaf / formula gamma / fish glue / mahogany branches / sunrise tellin or other non-popular material* nq / +3 ?"

    5. patch 1.2x:
    "All craft materials have been replaced with a universal item called white matter. You can buy NQ, +1, +2 and +3."
    peoples: \o/
    some, who likes OLD craft system: /facepalm
    (2)

  3. #13
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    as a crafter i now have to carry 100+ crafting items and 5 more slots for dark matter.
    it should be both not just one or the other. (ash plank or grade 3 dark matter)
    what the hell are they gonna use 300 slots for just DOM and DOW thats nutts.
    if your for dark matter then you probly dont DOH anyway and if you dont DOH you probly dont DOL

    I PLAY ALL CLASSES AT THE SAME TIME!
    so telling "my inv space/feelers" are hurt is a cop-out

    with that being said

    I Dont have a problem with Dark Matter.
    I just dont think it should be only Dark Matter.
    (0)

  4. #14
    Player

    Join Date
    Jul 2011
    Posts
    279
    People like nORbDragon are a prime example of a someone I would NOT want developing my game, just wrong at every turn.
    (2)

  5. #15
    Player
    nORbDragon's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Norb Dragon
    World
    Sargatanas
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Chain View Post
    People like nORbDragon are a prime example of a someone I would NOT want developing my game, just wrong at every turn.
    people like me? who started playing on release for take all fun from game's features like:
    • multiclass implemented like pseudo skill based system, not (!) like a popular in many mmorpg crap class system;
    • finding resources for crafts like a part of game;
    • craft like a part of game, not like "little bonus for game";
    • craft is very realistic;
    • repair was (stupid devs) nice and realistic;
    • no stupid (sorry, was, not now) "binded" (untradable)/"noncrafted" items from "boxes", "dungeons", "mobs". "craft or buy from players only" was feature, not a bug.

    yep, i don't need developers like you. this game will loss all features and be like clone of other crap around? kids, go back to wow! i don't see any reasons for create a new clone of "popular mmorpg for all peoples of the world"...
    (2)
    Last edited by nORbDragon; 08-03-2011 at 08:17 PM.

  6. #16
    Player
    Lavie's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    22
    Character
    Lavie Nekoi
    World
    Odin
    Main Class
    Conjurer Lv 60
    Well, you unlike this game earlier, as you words: ~"the game is flawed" (approx. translate). presently you unlike game, and before all was ok. I don't understand.
    May be you leave us instead of continue built an "Empire". What you waiting of updates, if you want to hold on, "Puppet king" ?
    (0)
    Last edited by Lavie; 08-03-2011 at 10:35 PM.


  7. #17
    Player
    nORbDragon's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Norb Dragon
    World
    Sargatanas
    Main Class
    Carpenter Lv 50
    2Lavie:
    прежде чем писать что либо в мой адрес, советую вспомнить автора "упоминаемых" тобой слов... =) после чего со стыдом в глазах бежать из топика... ибо напоминаю: я пришел из Ryzom'а, и меня изначально механика игры устраивала... xD
    (0)

  8. #18
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I think the most appropriate way to say this is that we agree to disagree nORbDragon. It's true that a lot of games these days are trying to mimic each other and FFXIV is most certainly going to do a bit of that as well. Just look at all the mainstream FPS games these days.
    (0)
    Last edited by Colt47; 08-04-2011 at 12:16 AM.

  9. #19
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    If I could read what nORbDragon was writing, I would comment. Sadly, I can't.

    Oh, and FYI, I'm talking about the English bits here.
    (0)

  10. #20
    Player
    SheknItrch's Avatar
    Join Date
    Aug 2011
    Posts
    7
    Character
    Shekn Itrch
    World
    Ultros
    Main Class
    Pugilist Lv 46
    I agree with nORbDragon. Yes, I want interactions to be easier, but not simpler. The challenge for developers is to retain depth and intricacy of the game and I think they failed here.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast