Last edited by CYoung187; 08-23-2014 at 04:33 AM.
so there's one alternative not plenty of alternatives.
and the whole point of 2.35 changes is to make the Bills a more attractive alternative. people want improvements to Bills so that they don't have to do the Open World hunt with the massive horde where S ranks don't even load on the screen. suggesting that people go back to the horde is just a bad idea.
both systems can be improved.
the whole systeme can be adjusted and tuned to be more interesting for everybody, but i doubt they want to do it.
before talk of it i will ask one question, what it's your goal when you log into FF14? play and have fun, meet friend or new people too. maybe get some sort of progression feeling through content.
do the hunt in it form now do this? nope. someone will say, yes but with my ls we do have fun at get all the rank S, but the question it's more about all the player of the game not a small part of the playerbase.
in it form it's not enough for the whole playerbase to be able to take part into the hunt, a lot of people will be left out. that a fact! why this? because they have try to please some player asking for old school open world content. sadly this sort of content was already elitist by nature, some will say it's a competition... i will answer, it's not a competition when only a few can show them skill.
it was easy to avoid this sort of trouble, by offering a new activity at the same level of the dungeon or raid. but like i have said before in this thread, it was never the goal, because they think that people will stop do dungeon or raid because of this. when they have stop to do dungeon and raid because of the reward was handed before the 2.35. in it form it's still at the larvae states. the hunt can become something far better than what we have now. they can even create a competitive metagaming with it.
i'm fighting for make the dailies and weekly use the levequest system instead of a classical and inefficient dailies one. the advantage of the levequest, it's that the same as the daily, but it don't punish you because you can't play one day, if you can't play one day, you can still make the next day, not with the dailies.
how make the levequest better for this? when you get a levequest of hunt, you go to the region for the levequest and launch it, from there the monster will pop anywhere into it. people will have a timer for find it and kill it. for make it even more interesting, the whole group must be close of the person launching the levequest. like this it will be a true hunt, but you don't look for a monster, you look for a place that will make it pop. like this no one outside the group can help you to find it. it will be a true hunt and will be nicer.
the idea to use the rank B monster for the dailies it's not bad, it's quite a good idea, but it's not enough! we need too to offer more option, in the V1 we had the Faction levequest system, more you was doing levequest for a faction, more point you was gaining, with this point it was possible to take harder levequest. by using something similar, we can get levequest for monster or rank A and S. allowing FC and people from the server to create a better community relation than now. since people will not compete for get the claim or enough contribution, but instead will work together for fight the threat.
i have said, early that it was possible to create a competitive way better, by adding another level of hunt, the FC hunting, for each hunt the people of a the FC do, with the levequest, the FC get point, after this FC can use this point for buy bounty that will be timed for 4-8-24 player, each of this version can be a sort of ladder, depending of how the team will do it, they will receive a score, forcing the guild to play better together for get the best score.
ps: they can still left the monster of rank A and S in the world, even if i think that they need to change it to rank S and SS, the first one ask between 30-40 player for be beaten like now, but the SS will be at the same level than odin and behemot, the Rank A will be put into the faction levequest and FC levequest.
Admit that this idea is far better than what we have right now.
Last edited by silentwindfr; 08-23-2014 at 11:07 PM.
This suggestion is everywhere. It's not often that the entire playerbase is shouting the same solution to something they don't like, so I hope SE takes notice.
After multiple days of this, I've found only 3 of the FATE NMs for Dailies. This needs to be changed.
Hi silentwind,i'm fighting for make the dailies and weekly use the levequest system instead of a classical and inefficient dailies one. the advantage of the levequest, it's that the same as the daily, but it don't punish you because you can't play one day, if you can't play one day, you can still make the next day, not with the dailies.
The one main issue I have with making Hunts a "Guildleve" of some sort is that it really takes away the Open World nature of The Hunts. At that point, it's really another Instanced / "Closed System" that has nothing to do with the rest of the Community / your Server.
Despite all the issues with Hunts, the one big thing I have enjoyed is truly getting out in the Eorzean World (on our Server) and running into a lot of players all doing an activity together. Prior to this, because of the game's insistence on Duty Finder / Instanced Dungeons, etc., there is very little need to interact with your own Server / Community. And that's really unfortunate.
I am actually enjoying the changes they have made on the Hunts with the last patch. When the hunts first came out, and all the screaming, raging, crying, and whining was the biggest turnoff ever. So I just didn't even bother. I picked them up last night, I was able to complete all the bills with just me and my choco. The FATEs required were surprisingly faceroll, if the weekly elite mark is always going to be a class B mob (which I sincerely hope is the case) then I feel I am going to enjoy the Hunts now. I do think the S rank mobs should be Odin difficulty, to encourage the entire zone to pitch in, and give others ample time to arrive, but I don't think that's going to happen. But bravo SE for the current changes, I was pleasantly surprised!
the problem isn't how hard the FATEs are, it's that for most people they don't spawn when we have time to do them. that's why we're asking for them to be replaced with more B Rank mobs in one way or another. and also B Ranks right now are way too underused since it's only 1 per character per week. this minor adjustment would make the world more lively.
i completely agree with this but that's for a different time and place. they are unlikely to make such large scale changes to existing designs, just hope and ask for new content to not be designed with a "daily" reset in mind.i'm fighting for make the dailies and weekly use the levequest system instead of a classical and inefficient dailies one. the advantage of the levequest, it's that the same as the daily, but it don't punish you because you can't play one day, if you can't play one day, you can still make the next day, not with the dailies.
I saw a suggestion elsewhere regarding A-ranks being made the weeklies instead. What if everyone in a party with someone who had the bill got half the reward? At the start of each week people would group up and proceed to hunt down their 8 marks, and then throughout the week there'd be more hunting parties as people who don't get to play often need help downing their weekly. It would give people a reason to cooperate and a chance to meet some people on their server and make friends. Lowering the respawn timer to 10-30 minutes would complete the changes.
That would only leave the S-ranks for the elitist horde, and S-ranks are exactly what a horde is needed to bring down.
You've been "easing up", have you? Coulda fooled me. >.>Q33: Will you continue to add content that relies on FATEs in the future?
A33: We’ve been receiving all of your feedback, and we’ve been easing up on the FATEs that do not occur as often. While we can’t guarantee that we won’t add content like this in the future, we will take it into consideration.
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