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  1. #1
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    I wonder how Ixali turn-ins will change the market... You can now turn in an Oaknot for a philo crafting mat, or seven for a myth crafting mat.


    EDIT: Nevermind, I just realized how they are obtained. You can only get 6x per day, so that won't change much. It might lower the price though of philo mats...
    (0)
    Last edited by Nyalia; 08-21-2014 at 04:09 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #2
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by AxelDH View Post
    Materia:
    Level 70 - 90 gear is no longer guaranteed to convert into level IV materia. There was already a shortage of level IV materia, I don't see how this is going to help anyone.
    Gear of these iLevels are spiritbonding at least twice as fast and as much as four times as fast than before the patch. If i70+ gear were guaranteed IV's, then the market would be absolutely flooded with Grade IV materia. I'm sure that once the whining calms down and people actually start spiritbonding this stuff somewhat often, then it'll be found that the rate of Grade IV generation really isn't all that different than before. Remember that i45+ gear is unchanged and still gives Grade IV at the same rate as before, too.

    Primal Weapons can be exchanged for GC Seals:
    Now everyone will be rolling on weapons they didn't previously have any interest in, to exchange them for seals. This will effectively make it harder for people levelling desynthesis to grab the weapons they're looking for, and lessen the already small supply of Demimateria (i.e. the level 95 gear will be even more expensive to make). Wouldn't it have been better to make these fights reward you with a small amount of GC seals instead?
    If you're trying to get Primal Weapons to level desynthesis, you have some serious priority issues. The only reason you should ever go for these weapons is if you have a high enough skill that the chance to desynth them is 90%+(except for Titan weapons. Those poor desynthers.) and you're specifically looking for the Demimateria of the <insert primal here>. While you're there, use the tried and true solution of "go in as a job that can Need roll on a weapon you can desynth". Besides, enough people were already rolling on everything they saw for glamour, collecting, and desynth anyway. This, again, is something that really won't change much.

    Hunting:
    I'm not sure if making B ranks effectively worthless (for most of the week) was the best fix. Now we have 17 fewer targets to hunt for, but just as many people looking, making the rush of people going after every A rank even worse.
    What SE did with Hunts here was create a clear line of separation between the "Casual Hunter" and the "Hardcore Hunter". The Hardcore Hunter will continue mobbing all of the A and S Ranks they find, and the Hunt for them has been nerfed such that it isn't astronomically more profitable than any other content in the game. Still the most profit, just slightly less. The Casual Hunter, who was previously completely unable to do hunts of any rank due to Hardcore monopolies, can now do their Daily and Weekly Hunt Bills to get seals at a reasonable pace. This is probably one of the best things that could have possibly been done with Hunts, as it is now impossible for players to completely exclude each other from getting seals. Everyone can now do the Hunt, and that is the way it should be.

    On Diabolos at least, B Ranks were already being ignored in the sense of calling them in linkshells when found. When the A Rank windows are open, they're completely ignored. Nothing has changed here, except that people seem to be more antsy about pulling A's sooner because there are no longer any B Rank rewards to possibly make up for missing an A or two.

    -----

    So, to make a long story short, the patch has been out for all of 36 hours. Stop whining about things that will take far longer than 36 hours to make their effects truly known. We're in "wait and see" mode right now, and it is no place to judge the decisions of the developers.
    (1)

  3. #3
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Donjo View Post
    who was previously completely unable to do hunts of any rank due to Hardcore monopolies
    I was bitter like you once, and thought the same. Then I took the initiative to find out about the main hunting LS on Leviathan and sure enough, they were a friendly bunch that would invite anyone and everyone that asked to hunt. There were rules in place to help everyone get full credit on all ranks, and the organizers helped everyone find a group. It was something all of Leviathan could participate in, with the only limitation being the 128 player max limit for linkshells. It was a fun way to socialize and hunt with members of our server community to get to know the people on the server. We respected everyone that found and pulled mobs solo before we did. This is all gone for us now.

    Hardcore monopolies are a myth. People didn't want to bother to take any initiative to join or form healthy groups and linkshells. The only "whiners" are those people.
    (0)

  4. #4
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Miakisaki View Post
    I was bitter like you once, and thought the same. Then I took the initiative to find out about the main hunting LS on Leviathan and sure enough, they were a friendly bunch that would invite anyone and everyone that asked to hunt. We respected everyone that found and pulled mobs solo before we did.

    While my personal dealings with them have been mostly pleasant, I've witnessed first hand use of grieving tactics (resetting) by them. As well as not so friendly shouts to outsiders. This is probably due to the temporary membership they offer, therefore the quality/character of individual members varies from day to day.
    (0)

  5. #5
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Black91CRX View Post
    I've witnessed first hand use of grieving tactics (resetting) by them. As well as not so friendly shouts to outsiders. This is probably due to the temporary membership they offer, therefore the quality/character of specific members varies from day to day.
    It wasn't a perfect solution of course, and I railed against resetting for any reason because it was a tactless thing to do. But the leadership took care of ya if you asked for an invite, and we tried our best to deal with people who caused problems for everyone else by not being courteous or breaking rules. Most of those who reset away from already claimed mobs were dealt with.
    (1)

  6. #6
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Miakisaki View Post
    It wasn't a perfect solution of course, and I railed against resetting for any reason because it was a tactless thing to do. But the leadership took care of ya if you asked for an invite, and we tried our best to deal with people who caused problems for everyone else by not being courteous or breaking rules. Most of those who reset away from already claimed mobs were dealt with.
    I understand. I just got through hunting with them for most of the day and it was a blast. S's have been stingy but we got alot of A's. Good times ^^
    (0)

  7. #7
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    The thing is i70 and i90 stuff are pretty damn expensive inbcomparsion to the i49 accessory. Stuff like Rose gold accessory and the new i90 accessory are quite limited , are they are mostly time gated either by company seal/ myth material.
    (0)
    Last edited by Xellos2099; 08-21-2014 at 05:06 AM.

  8. #8
    Player
    SwashBuccaneer's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Setheus Lugoves
    World
    Ultros
    Main Class
    Marauder Lv 50
    Wish I had know about the SB and Materia changes in 2.35 prior to selling off a bunch of Materias a day or 2 beforehand. o.O
    (0)

  9. #9
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    Let me reread the threads again. >< Sudddenly I do recall what you're saying. But even so, I doubt very many will run into i60 dungeons in full i48 gear. Most people only SB accessories still while wearing their normal left side equips. This puts them at an i70+ ilvl and they're still overgeared for those dungeons. The issue was with people going into i80+ dungeons like ST and then unequipping their stuff until they were i50. That's why this change was made. Though if multitudes of people at running into i60 dungeons in full i48 then yes it is a problem.

    And I see what you mean by your change and I like it as long as we get to keep our increased SB rates.
    (0)

  10. #10
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    A large flaw of this materia change however is how i70 and i90 crafted gear is gated behind.

    Getting 9 of some GC item is not exactly easy to obtain, assuming your doing everything yourself, crafting the i70 takes some marginal effort even for NQ.

    Getting 45 of some GC item to get the Masterbook to then grab the other materials to get the i90 crafts is not easy either.

    I agree the materia change is pretty detrimental for the market. The Tier IV will inevitably rise again. They could however remedy the issue with high level materia from this patch, if they allowed dungeon exclusive gear to be converted as well. Would add an influx of Tier III and Tier IV materia and give use to running dungeon content.

    At the moment, making crafted gear the best and largely the only option for obtaining the Tier IV materia is the real problem with this change.
    (0)
    Last edited by Havenchild; 08-21-2014 at 08:35 AM.

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