Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 50 of 50

Thread: Advanced Jobs

Hybrid View

  1. #1
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by OMEGA_HACK View Post
    -original post of well thought-out awesomeness -
    All I'll say is... Awesome.

    Really detailed, clearly a lot of thought went into it... and I have to say... I think I would really dig a system like that.

    I love, love LOVE class progression systems.
    (0)
    Last edited by Preypacer; 08-02-2011 at 09:14 AM.

  2. #2
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Hehe, thanks for all the positive feedback; in fact a lot of thought went into this because it's kind of a pull from a RPG I am making (or have been making for a couple years now in my free time using RPG Maker X.X; ). Although I do understand the reality of implementing such a complex system I feel that its not impossible to implement in XIV, however, it is something that would have to be expanded on through out the game's lifetime.

    Something I would really like to know though, is if the Development Team is thinking of doing ANYTHING like this, or will the ratio of Class to job always be 1:1, and just implement more weapon types (aka: classes)?

    And again just to say again, thanks for all the positive community support/suggestions/thoughts!
    (1)

  3. #3
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Yoshi said for now it will be 1:1 but in the future they hope it will be multiple.
    (1)

  4. #4
    Player
    Koga_Edge's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah (1.0) Gridania (2.0)
    Posts
    121
    Character
    Marie Claire
    World
    Siren
    Main Class
    Dragoon Lv 70
    I'd really like to see Puppetmaster in XIV, I loved that job in XI.
    But I'd like to think a Conjurer more of a Red Mage then a White, since they can both cure and nuke(XI introduced the Rdm's enfeebling potentcy), and THMs follow suit of Drk.
    Not trying to nitpick it xD I really like this idea(mainly cuz of PUP!)
    but I guess all the fine tuning will be up to SE
    (0)

  5. #5
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    *bump* (since there is all this talk on jobs recently)
    (0)

  6. #6
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    This thread needs more attention! It's awesome... I wish SE would make a system based (or similar) to what you have drawn out.

    Wow
    (0)

  7. #7
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    hehe, thanks! I wish they would just let me work with Matsui lol (jk, as I won't be able to hold a candle to those designers)
    (0)

  8. #8
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    Bump

    only couple more posts to make this a hot topic
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    P.S. I wouldn't go with "Reaper". Call him... the Undertaker.
    (0)

  10. #10
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    For anyone following this thread: stay tuned, concept art might be coming soon
    (0)

Page 5 of 5 FirstFirst ... 3 4 5