Coil should be akin to Ozma in FFIX.
Some will beat it. Some will not.
Given that Coil's story is only a minor addition to the main story, it shouldn't be a big deal. It's somewhat of a side quest.
So? If someone is paying to play the game they should be able to see everything, why do you think WoW has raidfinder? They made it so casuals could see the content but not get the good gear that regular raiders get. But to say even with a mode that gives nothing should not be allowed? Uh..selfish.
Except the actual gameplay itself is the meat of the content? If you tell me that you've played DMC3 on the lowest possible difficulty while mashing EnI and then tell me that you've experienced the content just as much as another person who completed the harder difficulties using every available gameplay mechanic, I'd look at you funny. It's like buying a single player game and then getting mad at the developer for not showing you all the cutscenes because you couldn't beat the game. Would you scream and whine at the management if you went into an amusement park but couldnt get into the biggest roller coaster in the park because you're not tall enough or have a heart condition and demand them to tone down the ride into something like a merry go round (except you sit in the roller coaster cars instead of the horses).
I used to have no real opinion on tome vs coil but after hunts, I'm starting to wonder why the majority of hunt goers even care about getting so much sands or be so up in arms when SE messes with their marks waterfall when they're not even going to use their gear? I've seen so many players who are so keen to go up the ilvl ladder but don't even bother actually trying to best content with it, even outdated ones. It's kinda baffling honestly.
[QUOTE=Gardes;2376283. It's like buying a single player game and then getting mad at the developer for not showing you all the cutscenes because you couldn't beat the game. Would you scream and whine at the management if you went into an amusement park but couldnt get into the biggest roller coaster in the park because you're not tall enough
[/QUOTE]
You use some terrible examples. Most games come with an easy mode because some people need it, take me for example I HATE turn based games so much, they bore me and i generally do not play them. Which means I have completed few FF games due to how much I hate turn based, then ff13 and its series came along offering easy modes and I enjoyed it. I am not comparing video games to real life examples because video games should not require you to HAVE to be able to do something, maybe some people just will never be good enough but that does not mean they do not deserve to see content ESPECIALLY on an mmo. Do I think we will see an easy mode? No. Would it be nice? Yes. It hurts no one at all.
I agree that "easy mode" should be added so that EVERYONE can at least experience the game at its most basic level. Unfortunately Coil V1, Tier 5 is all about game play mechanic, which you should master if you want to beat the boss. Granted I do think they should change the "deadly one hit move" to not instantly kill you but left you with very low HP - this way you could pop in potions or your healer just have to be on top of things. But at least no one die in one hit move - which is rather cheap. They have been doing a pretty good job in catering to the casuals though, and giving us normal Primal, Hard Mode Primal and Extreme Mode. They should definitely do this for Coils as well, but make sure the reward is below the normal and hard mode - since you don't do it for the reward, you do it for "the story".
Luvbunny-
I agree mechanics should not be changed to much, like I said just as long as it is easier enough for some to see the story I think it would be fine. No reward at all, I am completely behind that idea, you can see the side story but you do not get anything for it. I think plenty of people would run this especially new players who have never played an mmo like my friend. Me? If i get a coil group, I will see more of it that way but for now I am not going to bother trying coil in DF.
So i am curious, do you never play a single player game that gives you a challenge?So? If someone is paying to play the game they should be able to see everything, why do you think WoW has raidfinder? They made it so casuals could see the content but not get the good gear that regular raiders get. But to say even with a mode that gives nothing should not be allowed? Uh..selfish.
Or do you call the devs and demand an invurnability cheat when you get to a hard part?
Depends on the genre, God of War I play on the hardest difficulty, and most other games I enjoy. Turn based rpgs? No I do not complain and call the companies I just decide this is not for me and quit. If I hate a genre I am not going to put up with the difficulty just to enjoy it. This is why most games come with an easy mode this day, changing market. I am not saying SE is selfish, I am saying players who say it should not be allowed are selfish. If SE does not want to do it because it takes to much time that is fine, but to people denying it because why? Because people should not be able to enjoy the content without reward just cause? Baseless argument on your part.
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