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  1. #10
    Player
    Shiwayari's Avatar
    Join Date
    Oct 2012
    Posts
    28
    Character
    Shimiya Yuuya
    World
    Odin
    Main Class
    Dark Knight Lv 60
    SE should never have started nerfing anything, but sadly thats one way to get more money, those who don't actually want to try would just quit. This is an MMO where you put in practice, learn things step by step until you get the win, at least it is for the stuff that wasn't nerfed yet. If you don't find that fun, there is other things to do like crafting, getting into the economy, collecting minions; I'm trying to do most of these and they take tons of time. If that isn't for you either, maybe you should look for another game, but hey, SE wants your money even if you don't want to play the game! All it takes is a nerf for those who don't want to do how it was once intended to still keep playing, and they get their money, sad reality.

    In all honesty, I really do not understand why you would want things that were proven to work be nerfed like SE does at the moment. Did you even try to learn it or find a group who is willing to? I did and the good old days where you went into Turn 4 with hardly more than Darklight, a lot of fun. Of course, with the nerfs, you now go in, clear, have no idea what the fight was actually about, learn nothing about how to actually play the game, progress to the next highest content and only piss players off who learned the hard way because you have no idea what you're doing but SE gave you a free pass. It's not neccessarily your fault, with all the nerfs finding a group to learn old content takes much longer, let alone if you want to find people who willingly click that stupid echo off. The thing you learn from Turn 1 now? You have to do damage for the boss to die. You have to heal the tank sometimes or he dies, as a Tank? Press 1 2 3 until the fight is over. I mean, seriously? How is that fun anymore, let alone teach people what to do?

    Let me make a stupid example to what a I compare a nerf to. Let's assume Tetris is your favorite game, now I go play Tetris and don't very much like so I'll go complain "If you don't change something I'm done with this game, far too hard". So the developer makes a patch where if you only fill half a row instead a whole one it still goes away. Where does that leave you, being a lover of the original game? Well I imagine you don't want to play that boring crap anymore. Now imagine you go all the way like that to level fifty with a speed increase of 500%, have to team up with another player who played in the old way for months and all of a sudden you have to fill the whole rows again. Better look for the next chance to get the hell out or you're in for an earful of omg you suck.

    That's what Echo is for Coil part 1 and will soon be part 2. Can aswell go clear a stage 1 of Tetris and get your i90 Coil piece per mog delivery and a cutscene entry to your inn book upon completion, that might even be harder, and more fun. I honestly do not understand why anyone would want to turn something that was once quite fun into this. If it wasn't for my OCD of must have every piece of gear I would never go in there again.
    The worst thing taking it to the extreme though, Turn 2 enrage. Why SE by the twelve do you take all your precious time to design those marvelously fun mechanics when you let us completely remove them and still win even before the next Coil part was released. Players were stuck? I do not see the problem, if you want to play the game, go practice, if you don't, don't subscribe... well, I forgot the $$. Turn 2 was far from impossible and was excellent in terms of giving an introduction of dodging stuff and coordinating with the group. Now all you get from it is a coffee break, a few minutes of button mashing and maybe an introduction of how to manage some mana if you're healing. Again, in my opinion, level one of tetris is more fun.

    Consider this, no nerfs since release date. Coil 1 and all content with iLvl sync to maximum of the gear you could attain when the content was released. And you have to clear old content before you could try the newer one, like, progression! Lots of players quitting because they realize they don't want to play this game? Definitely. But imagine the amount of content for players who are only getting started, and I dare to believe the amount of serious parties for older content would far exceed what we have now. I also doubt we would have anywhere near the amount of poeple who see one fail and leave because oh my god the probability of having people in this party who did not learn anything from old content is through the roof.
    Right now SE just kills off any content they had 2 patches ago for most of the players. I would love to still do some old Ex primals from time to time, they were lot of fun, now they are just boring (SE's incentive to do them called the-mount-you-will-never-get being more offputting than inspiring aside..). As a player who would start the game at this point, I would love to experience all the content how it was supposed to be. Turn 1 wrapping your brain around how to feed the slimes properly, Turn 2 actually doing the mechanics and not removing them COMPLETELY from the fight, Turn 4 actually learning how to play your job properly, not "oh look there's mobs let's press some buttons it will die fast enough". Instead what do you get "Go clear T1 - T5 as quickly as possible, go do hunts to get i110, so you can actually start playing the current game" and then be surprised why players who have been there for longer are getting frustrated with you. How is one supposed to learn the game from that!

    As to actually answer the easy mode request, the simple answer would be no please don't do that and please don't ever consider it. The thoughtful answer, maybe, since SE already screwed up the chance for anyone stuck there to learn anything properly (you are not going to find any party who will willingly click that echo off) and then you have 8 of them trying to clear Turn 5, the only turn where you actually have to do still do at least some of the things you were supposed to learn from turn 1 to 4. Unless you are lucky to have experienced players to help out, If you go into a farm party you will just get yelled at because they expect you to be able to things you should have learned, but you don't even know that with all the nerfs. So, at this point maybe an easy mode coil 1 and 2 after next patch would help take the frustration of those players, but then please SE, don't do what you did to Coil again in your next Raid-content however it may be called. In fact please don't do that to any content at all, not even dungeons (yes I'm looking at you Demon Wall).

    Sadly I'm no genius game developer so I can't tell SE how to ensure a better game with doing it this way because the reality is they need the $ to continue developing a fun game, and nerfing is one way to get more of those which certainly works, though I wish it didn't. However what it does not is give newer players or those who don't have the majority of their time to commit to catching up and learning how to play the game very quickly a chance at getting seriously into current content. I can not imagine any way a player who has about 2 hours a day or less to seriously be with the current content by the time Coil part 3 is released (this includes having learned everything you should have by then). They will only get an old, less-fun part 2 of coil, and if they are still there, an even more mind numbingly boring part 1. And I don't see why they would want to play the game at that point.

    I feel the community is another result from that, if you look at it from all perspectives of those who are stating their opinion. Consider if everyone was at the content they are supposed to be at, and HAD to learn and execute successfully their own current state of content before advancing to the next. No way would you have this throwing around of 'elitist' 'entitled' 'stupid' 'incapable' and whatnot. Making that into reality is SE's job and if they manage that they will have a very excellent game.
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    Last edited by Shiwayari; 08-20-2014 at 01:23 PM.