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  1. #71
    Player
    xnonamex's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    88
    Character
    Baltais Elfs
    World
    Odin
    Main Class
    Lancer Lv 60
    And it would be fairly easy to ensure that rly - I read one post discussing how SE bases everything on mechanics and if you don't follow them you pretty much wipe which is true.... All that would need to be done is - don't make some of the elements insta-death or to have impact on whole party. Such as - dive bombs push back only the targeted player, touching the wall causes massive damage but for example if you are ilvl110 you can take one hit but you need to be healed up quite fast, twisters do a lot of damage but aren't fatal for you or ppl next to you. That sort of thing. Because most of the ppl die on those things because they are unforgiving for you or party if one messes up...

    and yes.... most of the people still haven't done t5 and PF parties that are "going for the kill" are still a joke.
    (0)

  2. #72
    Player
    Nama's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Nama Kemono
    World
    Hyperion
    Main Class
    Weaver Lv 70
    I think a issue that people don't realize would cone up if there was an easy mode coil with no rewards is that since there no reason to repeat it there be less people in the long run doing it. Unless there was a roulette for it no one would likely do it more then once. In the end it would end up how low lv dungeons were before roulettes, people who miss the first rush get stuck on it for hours or days just trying to get in.
    (0)

  3. #73
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by zPanda View Post
    Touch a nerve there lol? Twintania app (FFXIVapp) is pretty common knowledge out there - I mean, look at all the Hunt threads complaining about the "Radar" plugin for FFXIVapp on this forum lol. BTW, I don't really care about coil "easy mode" either way, I'm just saying I wouldn't be opposed to it either. I've cleared T5 a while ago, and I don't really see why implementing a T5 "easy mode" should bother anyone else who has either. It just amuses me that there are people here who are so insecure about a T5 "easy mode" somehow diminishing their previous accomplishments.
    Honestly, before you mentioned it i didn't knew it existed. I prefer my kills legit. at the same time i dislike "smart use of game mechanics" on something like t2 enrage mode.
    And for me its not about disminshing previous accomplishments. I seen what this will become back in wow. A ton of people with zero insentive to do actual raiding because they get everything from easy mode bar a title.
    (0)

  4. #74
    Player
    zPanda's Avatar
    Join Date
    Jun 2011
    Posts
    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Assirra View Post
    Honestly, before you mentioned it i didn't knew it existed. I prefer my kills legit. at the same time i dislike "smart use of game mechanics" on something like t2 enrage mode.
    And for me its not about disminshing previous accomplishments. I seen what this will become back in wow. A ton of people with zero insentive to do actual raiding because they get everything from easy mode bar a title.
    I'm pretty sure the OP's suggestion also stated that "easy mode" would drop zero loot as well. A lot of people continue to do primal-EX fights for loot even though they aren't necessary for story. I'm sure people would still try to pass content for the loot as well. I think the OP's main point is that there are people in the game who don't care about loot , e-peen, etc. and simply want to progress in the storyline/game, and I don't really see a problem with that and it frankly puzzles me why anyone else would have an issue with that. As I mentioned previously, my FC has been basically doing "carry" parties to help members pass T5 and primal-EX fights - I'm sure other FCs do the same thing for some of their members as well. I don't see much difference between a "carry" party vs. implementing an "easy-mode" with no loot/etc. for the casual player-base.
    (0)

  5. #75
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by zPanda View Post
    It just amuses me that there are people here who are so insecure about a T5 "easy mode" somehow diminishing their previous accomplishments.
    Seeing only one reason doesn't mean there is only one reason, that's just ignorance. Now, hoping that I didn't touch any nerves, it's more so about the effects of implementing such content. Questions, in my mind, arise such as:has already done that.

    Will this reflect on the difficulty of easier content? The difficulty of coil was already change before implementation, that's what savage is now, the original version.

    Will there be expectations to release this with all raid content? Second coil? Third coil?

    For those who do raid, we will get players like OP who will label others as elitist simply because we can clear content and are made to feel guilty when trying to form a group capable of getting capable players. It's not elitism, would someone call their boss an "elitist" if they got fired because they were incapable of doing their job? No, they just have to accept it. So, when recruiting for the latest content, this will flood it with players who are incapable of completing it simply because they are relying on an easy mode and so their expectations on the difficulty of the fight will be different to those who understand the mechanics and know what to expect.

    I am all up for helping players who are up for learning a fight, what I don't enjoy, and you get this in the DF so much, is players who come in, don't look a single thing up and expect you to give them a detailed run through in the fight. Time is limited in an instance and in the DF this just isn't fair to make other players wait. Now, of course there are exceptions. Some players will learn quite quickly or just as good, some players will be determined and learn all the same. When you get a new player constantly running head first into a wall, then it's a "nope" from me. That is why easy mode shouldn't be implemented. We shouldn't have to resort to spoon feeding people because it will have lasting impacts, not because I care about my achievement. If that was my concern, and that of others, the echo
    (1)

  6. #76
    Player
    zPanda's Avatar
    Join Date
    Jun 2011
    Posts
    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Barboron View Post
    So, when recruiting for the latest content, this will flood it with players who are incapable of completing it simply because they are relying on an easy mode and so their expectations on the difficulty of the fight will be different to those who understand the mechanics and know what to expect.
    Very simple solution to this, to access the "normal" turns of SCoB, you must clear the "normal" turns of the first Coil. "Casual" players can still enjoy the storylines of Coil and they will have no impact on the "hardcore" endgame raiders since they won't have access to the "normal" SCoB turns anyway.
    (0)

  7. #77
    Player
    zPanda's Avatar
    Join Date
    Jun 2011
    Posts
    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Barboron View Post
    ... would someone call their boss an "elitist" if they got fired because they were incapable of doing their job?
    ummm, you do realize a lot of people view FFXIV as "just a game" right lol ? Trying to compare FFXIV to a real-life job is sort of laughable IMHO. We're talking about a **GAME** As far as I am aware, once I log off FFXIV, nothing in my real-life is affected by anything I've done in-game. A lot of people play MMORPG as an escape from real-life, not to emulate every aspect of real-life in-game. So if people want "easy mode" in-game, what's the problem ? As far as I know, implementing an "easy mode" in the game will not have any negative impact on me in real-life in any way whatsover, so I don't see what the problem other people have with it either. FFXIV isn't even an E-sport pro-competition level type of game either, so not sure why people get so uptight about this sort of thing. No one is making prize money or getting endorsements from FFXIV accomplishments as far as I know.
    (0)

  8. #78
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    What about an easy mode FFXIV.

    Like, you press a button, you win the game and you can see all the CS you want? It doesn't affect you, so no biggie.
    (1)

  9. #79
    Player
    zPanda's Avatar
    Join Date
    Jun 2011
    Posts
    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Taruranto View Post
    What about an easy mode FFXIV.

    Like, you press a button, you win the game and you can see all the CS you want? It doesn't affect you, so no biggie.
    Yup - you are 100% correct. That would be fine with me as well - wouldn't bother me a single bit, although I'm not sure how many people would pay a subscription fee for that when you can see that for free on YouTube.

    Single player games have super-easy modes as well - doesn't bother me one bit that those exist either. I'll play on whatever level I find enjoyable, and whatever levels other people want to play on is no issue to me what so ever.
    (0)
    Last edited by zPanda; 08-19-2014 at 09:56 PM.

  10. #80
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by zPanda View Post
    ummm, you do realize a lot of people view FFXIV as "just a game" right lol ? Trying to compare FFXIV to a real-life job is sort of laughable IMHO. We're talking about a **GAME** As far as I am aware, once I log off FFXIV, nothing in my real-life is affected by anything I've done in-game. A lot of people play MMORPG as an escape from real-life, not to emulate every aspect of real-life in-game. So if people want "easy mode" in-game, what's the problem ? As far as I know, implementing an "easy mode" in the game will not have any negative impact on me in real-life in any way whatsover, so I don't see what the problem other people have with it either. FFXIV isn't even an E-sport pro-competition level type of game either, so not sure why people get so uptight about this sort of thing. No one is making prize money or getting endorsements from FFXIV accomplishments as far as I know.

    The great thing about being able to distinguish a game from real life, is also being able to compare them without taking everything so literal or reading into every small details. Even though it is just a game, explain that to people who take it so personally when you do not want to party with them because they can't complete content and then call you elitist.
    (2)

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