Quote Originally Posted by Radacci View Post
No...increasing DPS, increases the problems, in some fights....like T5, T6 and T7.
I really don't think increased DPS is the problem exactly, it's more about control. If you have, as a group, high DPS, then you have a range from 0DPS to however high your party can hit. If you have to wait for the boss to perform a move be it conflag, cursed voice, honey glaze etc. then you simply wait and go back to burning down the boss. I guess you could compare it to harmonics. If you do X amount of DPS and it perfectly lines up with the second checkpoint (checkpoint being the conflags etc.) then 2X amount of DPS should push it at the first. That's just a very loose way of looking at it as the numbers might not exactly be whole numbers or perhaps your team has already gotten to the point where you hit the first checkpoint and it's a phase switch.

To summarise: More about control, not so much about high DPS.