And it would be fairly easy to ensure that rly - I read one post discussing how SE bases everything on mechanics and if you don't follow them you pretty much wipe which is true.... All that would need to be done is - don't make some of the elements insta-death or to have impact on whole party. Such as - dive bombs push back only the targeted player, touching the wall causes massive damage but for example if you are ilvl110 you can take one hit but you need to be healed up quite fast, twisters do a lot of damage but aren't fatal for you or ppl next to you. That sort of thing. Because most of the ppl die on those things because they are unforgiving for you or party if one messes up...

and yes.... most of the people still haven't done t5 and PF parties that are "going for the kill" are still a joke.