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  1. #91
    Player
    Shiwayari's Avatar
    Join Date
    Oct 2012
    Posts
    28
    Character
    Shimiya Yuuya
    World
    Odin
    Main Class
    Dark Knight Lv 60
    SE should never have started nerfing anything, but sadly thats one way to get more money, those who don't actually want to try would just quit. This is an MMO where you put in practice, learn things step by step until you get the win, at least it is for the stuff that wasn't nerfed yet. If you don't find that fun, there is other things to do like crafting, getting into the economy, collecting minions; I'm trying to do most of these and they take tons of time. If that isn't for you either, maybe you should look for another game, but hey, SE wants your money even if you don't want to play the game! All it takes is a nerf for those who don't want to do how it was once intended to still keep playing, and they get their money, sad reality.

    In all honesty, I really do not understand why you would want things that were proven to work be nerfed like SE does at the moment. Did you even try to learn it or find a group who is willing to? I did and the good old days where you went into Turn 4 with hardly more than Darklight, a lot of fun. Of course, with the nerfs, you now go in, clear, have no idea what the fight was actually about, learn nothing about how to actually play the game, progress to the next highest content and only piss players off who learned the hard way because you have no idea what you're doing but SE gave you a free pass. It's not neccessarily your fault, with all the nerfs finding a group to learn old content takes much longer, let alone if you want to find people who willingly click that stupid echo off. The thing you learn from Turn 1 now? You have to do damage for the boss to die. You have to heal the tank sometimes or he dies, as a Tank? Press 1 2 3 until the fight is over. I mean, seriously? How is that fun anymore, let alone teach people what to do?

    Let me make a stupid example to what a I compare a nerf to. Let's assume Tetris is your favorite game, now I go play Tetris and don't very much like so I'll go complain "If you don't change something I'm done with this game, far too hard". So the developer makes a patch where if you only fill half a row instead a whole one it still goes away. Where does that leave you, being a lover of the original game? Well I imagine you don't want to play that boring crap anymore. Now imagine you go all the way like that to level fifty with a speed increase of 500%, have to team up with another player who played in the old way for months and all of a sudden you have to fill the whole rows again. Better look for the next chance to get the hell out or you're in for an earful of omg you suck.

    That's what Echo is for Coil part 1 and will soon be part 2. Can aswell go clear a stage 1 of Tetris and get your i90 Coil piece per mog delivery and a cutscene entry to your inn book upon completion, that might even be harder, and more fun. I honestly do not understand why anyone would want to turn something that was once quite fun into this. If it wasn't for my OCD of must have every piece of gear I would never go in there again.
    The worst thing taking it to the extreme though, Turn 2 enrage. Why SE by the twelve do you take all your precious time to design those marvelously fun mechanics when you let us completely remove them and still win even before the next Coil part was released. Players were stuck? I do not see the problem, if you want to play the game, go practice, if you don't, don't subscribe... well, I forgot the $$. Turn 2 was far from impossible and was excellent in terms of giving an introduction of dodging stuff and coordinating with the group. Now all you get from it is a coffee break, a few minutes of button mashing and maybe an introduction of how to manage some mana if you're healing. Again, in my opinion, level one of tetris is more fun.

    Consider this, no nerfs since release date. Coil 1 and all content with iLvl sync to maximum of the gear you could attain when the content was released. And you have to clear old content before you could try the newer one, like, progression! Lots of players quitting because they realize they don't want to play this game? Definitely. But imagine the amount of content for players who are only getting started, and I dare to believe the amount of serious parties for older content would far exceed what we have now. I also doubt we would have anywhere near the amount of poeple who see one fail and leave because oh my god the probability of having people in this party who did not learn anything from old content is through the roof.
    Right now SE just kills off any content they had 2 patches ago for most of the players. I would love to still do some old Ex primals from time to time, they were lot of fun, now they are just boring (SE's incentive to do them called the-mount-you-will-never-get being more offputting than inspiring aside..). As a player who would start the game at this point, I would love to experience all the content how it was supposed to be. Turn 1 wrapping your brain around how to feed the slimes properly, Turn 2 actually doing the mechanics and not removing them COMPLETELY from the fight, Turn 4 actually learning how to play your job properly, not "oh look there's mobs let's press some buttons it will die fast enough". Instead what do you get "Go clear T1 - T5 as quickly as possible, go do hunts to get i110, so you can actually start playing the current game" and then be surprised why players who have been there for longer are getting frustrated with you. How is one supposed to learn the game from that!

    As to actually answer the easy mode request, the simple answer would be no please don't do that and please don't ever consider it. The thoughtful answer, maybe, since SE already screwed up the chance for anyone stuck there to learn anything properly (you are not going to find any party who will willingly click that echo off) and then you have 8 of them trying to clear Turn 5, the only turn where you actually have to do still do at least some of the things you were supposed to learn from turn 1 to 4. Unless you are lucky to have experienced players to help out, If you go into a farm party you will just get yelled at because they expect you to be able to things you should have learned, but you don't even know that with all the nerfs. So, at this point maybe an easy mode coil 1 and 2 after next patch would help take the frustration of those players, but then please SE, don't do what you did to Coil again in your next Raid-content however it may be called. In fact please don't do that to any content at all, not even dungeons (yes I'm looking at you Demon Wall).

    Sadly I'm no genius game developer so I can't tell SE how to ensure a better game with doing it this way because the reality is they need the $ to continue developing a fun game, and nerfing is one way to get more of those which certainly works, though I wish it didn't. However what it does not is give newer players or those who don't have the majority of their time to commit to catching up and learning how to play the game very quickly a chance at getting seriously into current content. I can not imagine any way a player who has about 2 hours a day or less to seriously be with the current content by the time Coil part 3 is released (this includes having learned everything you should have by then). They will only get an old, less-fun part 2 of coil, and if they are still there, an even more mind numbingly boring part 1. And I don't see why they would want to play the game at that point.

    I feel the community is another result from that, if you look at it from all perspectives of those who are stating their opinion. Consider if everyone was at the content they are supposed to be at, and HAD to learn and execute successfully their own current state of content before advancing to the next. No way would you have this throwing around of 'elitist' 'entitled' 'stupid' 'incapable' and whatnot. Making that into reality is SE's job and if they manage that they will have a very excellent game.
    (6)
    Last edited by Shiwayari; 08-20-2014 at 01:23 PM.

  2. #92
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shiwayari View Post
    great
    A wonderful read. I don't necessarily agree with every single point but a very compelling argument put forth in favor of not nerfing content nonetheless. One of the best posts I've read on the forums.

    /Applaud
    (0)

  3. #93
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    Pretty sad when people still think some should not be allowed an easy mode even if it only gives them the story. I hate people like that.
    (0)

  4. #94
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by xnonamex View Post
    Great T5 Easy Mode idea
    I mostly agree with this, except the divebombs. I still thing it should target everyone, but have less knockback. Enough to teach parties that they need to group tightly or else they will be knocked back. Of course when they attempt normal mode, they might have to compensate for a higher knockback than they were once used to, but nothing too difficult to adapt to.
    (0)

  5. #95
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Vallug View Post
    Pretty sad when people still think some should not be allowed an easy mode even if it only gives them the story. I hate people like that.
    Coil should be akin to Ozma in FFIX.

    Some will beat it. Some will not.

    Given that Coil's story is only a minor addition to the main story, it shouldn't be a big deal. It's somewhat of a side quest.
    (1)

  6. #96
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    If people only want to watch the CS why they dont watch it in youtube or something?
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  7. #97
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Exstal View Post
    Coil should be akin to Ozma in FFIX.

    Some will beat it. Some will not.

    Given that Coil's story is only a minor addition to the main story, it shouldn't be a big deal. It's somewhat of a side quest.
    So? If someone is paying to play the game they should be able to see everything, why do you think WoW has raidfinder? They made it so casuals could see the content but not get the good gear that regular raiders get. But to say even with a mode that gives nothing should not be allowed? Uh..selfish.
    (0)

  8. #98
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Vallug View Post
    They made it so casuals could see the content but not get the good gear that regular raiders get. But to say even with a mode that gives nothing should not be allowed?
    Except the actual gameplay itself is the meat of the content? If you tell me that you've played DMC3 on the lowest possible difficulty while mashing EnI and then tell me that you've experienced the content just as much as another person who completed the harder difficulties using every available gameplay mechanic, I'd look at you funny. It's like buying a single player game and then getting mad at the developer for not showing you all the cutscenes because you couldn't beat the game. Would you scream and whine at the management if you went into an amusement park but couldnt get into the biggest roller coaster in the park because you're not tall enough or have a heart condition and demand them to tone down the ride into something like a merry go round (except you sit in the roller coaster cars instead of the horses).

    I used to have no real opinion on tome vs coil but after hunts, I'm starting to wonder why the majority of hunt goers even care about getting so much sands or be so up in arms when SE messes with their marks waterfall when they're not even going to use their gear? I've seen so many players who are so keen to go up the ilvl ladder but don't even bother actually trying to best content with it, even outdated ones. It's kinda baffling honestly.
    (3)

  9. #99
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    [QUOTE=Gardes;2376283. It's like buying a single player game and then getting mad at the developer for not showing you all the cutscenes because you couldn't beat the game. Would you scream and whine at the management if you went into an amusement park but couldnt get into the biggest roller coaster in the park because you're not tall enough
    [/QUOTE]

    You use some terrible examples. Most games come with an easy mode because some people need it, take me for example I HATE turn based games so much, they bore me and i generally do not play them. Which means I have completed few FF games due to how much I hate turn based, then ff13 and its series came along offering easy modes and I enjoyed it. I am not comparing video games to real life examples because video games should not require you to HAVE to be able to do something, maybe some people just will never be good enough but that does not mean they do not deserve to see content ESPECIALLY on an mmo. Do I think we will see an easy mode? No. Would it be nice? Yes. It hurts no one at all.
    (0)

  10. #100
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by Myrhn View Post
    If people only want to watch the CS why they dont watch it in youtube or something?
    Like I said pages ago, it is not about watching cut scene, but a full play though as well for a full experience. That is what playing a game about. For example, I have completed FF13 series numerous time with all the grinds with normal difficulty, but there are times I just want to have a damn quick run through to relieve the story again - I would opt for the easy mode for this purpose.

    Watching all the cut scenes online and playing a damn quick run through is totally different feeling. I have never owned a PS2 and thus I have never played FFX and X-2 before, only to watch the cut scene online years back. Does it make me feel like I've fully experienced FFX/X-2? Nope, that is why I purchased the HD Remaster.

    Self quote pages back

    Quote Originally Posted by Ooshima View Post
    Can anyone come up with a good reason why you guys are so hard up about having a Story Mode Coil, for the sake of players enjoying the story line, in game?

    Every of the primals have their own story mode. With the exception of the initial 3 HM Primals which drop weapons and Moogle, all the new story mode primals offers no rewards at all.

    What is the damn good reason that players can't have a Story Mode Coil which offers absolutely no reward, just to let players experience the story part of FF14 itself?

    Those who want to get the challenge and the gear can proceed with the regular version.

    Everyone benefits.

    Those who are against Story Mode coil, why do I not see threads about Story Mode primals?


    No shit, don't give about how easy T5 is right now with echo etc etc, I'm referring to Story Mode with no rewards. Just like your Levi/Ramuh story mode - players get to see what Levi and Ramuh story is all about. I think it is about right that players get to know it in game too rather than through a recorded youtube video.

    The way I read all these responses, I frown upon how huge people think their e-peen is, how bad ass they beat T5 and whatever... I beat T9 weeks ago in Patch 2.2, had my IL110 gear set way before people go gaga over hunts and unlimited sands/oil... but so? Like I said, let everyone have their story stuff in story mode - those who are up for the challenge can proceed with the usual stuff.
    (0)

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