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  1. #1
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    FCs, by their very existence are a negative influence.
    Guild systems promote insularity and placing arbitrary value in specific players, not due to being the most compatible or enjoyable to play with, but because you have the same tag over your head.
    And it ends up as a cycle since that promotes new players to feel they've got to join a FC straight off, latching onto a 'group' straight away.
    But I'm not going to go into full-on rant-mode here anyway since its not going to change anything and I don't have the time for a lengthy debate.

    Suffices to say, I find the prospect of FC interaction being somehow more 'meaningful' to be complete and utter bollocks.
    (4)

  2. #2
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dark-Saviour View Post
    FCs, by their very existence are a negative influence.
    Guild systems promote insularity and placing arbitrary value in specific players, not due to being the most compatible or enjoyable to play with, but because you have the same tag over your head.
    And it ends up as a cycle since that promotes new players to feel they've got to join a FC straight off, latching onto a 'group' straight away.
    But I'm not going to go into full-on rant-mode here anyway since its not going to change anything and I don't have the time for a lengthy debate.

    Suffices to say, I find the prospect of FC interaction being somehow more 'meaningful' to be complete and utter bollocks.
    Pretty sure u haven't played any international MMOs and clearly didn't see nation specific guilds to easily communicate eh?
    (1)