I don't know about 1.0, but Ferry and airship travel was one of the most boring thing in existence in ff11, sure it fits thematically but that 40 minute boat ride between Selbina and Maruha was tedious as crap. And by appealing to ffxi you are using the same logic as "I only want white mages to be able to teleport to Aetherytes because that's how it was in ffxi"Ixali quest - Besides, we're only getting a cutscene with options, Yoshida was clear during ARR development he doesn't want to implement "overworld" style travel for airships or ferries because it would create wait time for the players and require a lot of resources. (Even though the PS2 MMO FFXI managed it just fine and 1.x had ferry travel.)
I think they'll bring in enough to be worth growing. Too many rich and lazy people not willing to spend 3-4 days growing something. They'll just drop 700k for someone to do it for them. Or at least that's what I'm hoping. Keep in mind, most people still use their seals for Sands/Oils and Alexandrite.
i have to wonder ... do the Bs still drop the logs ? on 5 sec respawn timer ? XD
Did B rank ever drop logs? I thought that was only A and S
Still? lol its all brand new to me, I just came back so I am learning all of it atm
About spiritbonding,
It is stated reduced or no gain in spiritbond if level difference too high. But they mentioned "increased" in the example they made.
In french translation it is clearly said that if the level of the gear matches the instance/ open world it will be easier to spiritbond.
Was this said somewhere else because I see no mention of the fruits increasing or decreasing hues, just that it will change depending what you feed it.
I'm not doubting you, like I said earlier Im sick so a lot is just going straight over my head these last few days x_x I'd just like to know where it was said like that, especially since I wanted a white chocobo
I have mixed emotions about the spiritbinding. I admit I spiritbind spinel stuff when doing expert and high level DR. Serves as an additional incentive for me to do them. But I guess I'll have to see effect it has when I spiritbind them on appropriate dungeons.
Dont get me wrong about spiritbinding those stuff on higher level content. I still perform at my best, and most of the time, provide the highest dps output and always get a commendation despite that.
It sounds more like it's less worthwhile because it will sometimes yield rank III materia. They want to push people towards ilvl 90 gear.
For the spiritbonding in dungeons change: there's a difference between turning up in a full ilvl 49 set and expecting a carry (something I've rarely seen) and adding a few spiritbonding accessories on a well-geared character who's still doing their job more than adequately. Unfortunately the vocal complaints about the former have also hit the latter, and with both of these changes we'll see materia prices jump because of a few who were abusing the system.
As for spiritbonding at Urth's Gift: not everyone can do that at once, and it's something you have to spend time doing explicitly rather than taking advantage of something you'll be doing anyway. It's going to get busier, and materia are going to get harder to come by.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.