New achievement title for helping Ixal with airship: Mile High! Reward beside title : Wind-up Cid
New achievement title for helping Ixal with airship: Mile High! Reward beside title : Wind-up Cid
And no personal housing yet either. Sad times.
Love the B rank changes. I can finally hope of getting a Sand of Time in less than a year. Not sure how I feel about the new beast tribe dailies though. I enjoyed the stories but the quests themselves - ugh.
That's nice ... now can we please change X-stat potions to use clusters instead of shards? >.>Leather buried treasure maps now yield elemental clusters instead of shards.
Yay, the fully overmelded BTN gear and Allagan gear I pawned off to my retainers will finally pay off now - hopefully.Items that can only be obtained by retainers who have attained a certain item level (Disciple of War or Magic) or gathering rating (Disciple of the Land) have been added to Quick Exploration.
Last edited by Lyrinn; 08-19-2014 at 02:19 PM.
They screwed over everyone who spiritbonds. </3
So much for getting that Novus.
No, that's 2.38One thing I'm curious about, and maybe because I just skimmed through the whole thing... no Sands in Syrcus Tower. I thought that was supposed to be 2.35?
I do like the B rank hunt changes though. Least now I don't have to wait for an entire server to come and kill something that dies in a split second.
As for the good...
CT and Primal weapon drops as GC turn-ins. Finally can get rid of all that extra loot I have no use for. Myth gear too...
Ixal quests require you to actually craft the stuff yourself!
New minions! (I love minions...)
Finally get the weathermen. Now I can go do sightseeing and not think of killing myself
Pre-formed Alliances. Should be interesting, but need 23 "friends". Really have to get a new FC...
/pet (however, /poke being adjusted based on height is good and bad...gonna miss some of the more awkward pokes...but not poking 3 feet above a Lala's head was needed a long time ago)
B-rank changes will be interesting. 50 seals guaranteed per week for one. Wish they were still aggressive, though, and gave some sort of reward (say, 5-10 myth). And respawn should be 5 minutes, not 5 seconds...
Ah, even more items that have a storyline reason to be undyable, that can now be dyed, how nice...
Let's not cry wolf over this just yet. It sounds like spiritbonding speed will lower if, to put it simply, you're in the wrong place. However, it also sounds like it will increase from what it currently is if you're properly on level! This could mean that it may be easier to nab those Grade IV materia because spiritbonding i70+ gear will no longer take a stupidly long time.
As and Ss weren't changed so you can score enough Sands through Hunts in a week to gear out a job...they don't even need to put them in ST... They'd probably share the Oil's item slot as opposed to being capable of dropping extra like the UATs and Oils so you could end up spending even MORE time in there trying to farm the ONE a week you're allowed, raging at all the Oil drops while you wait for a Sand.
Unless an item is crafted with dye repellant, there is never a storyline reason to make it undyeable.
I don't care if someone gives me the bloody Shroud of Turin. If they expect me to wear it, it's getting dyed black.
Yah this is starting to get out of hand. Some things aren't meant to be dyed... I didn't realize this game was Project Runway Online... How about less vanity...MOAR actual content!
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