Results 1 to 10 of 219

Hybrid View

  1. #1
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Hunts were never meant to be giant gear piñatas that everyone fought over. They were supposed to be rewarding, yes, but they were also supposed to be challenging. Mobs of 30 people decimating B ranks in 10 seconds or less was not what Yoshi had envisioned.

    My favorite analogy for hunts (pre-patch) is that they were Walmart Black Friday sales for gear. Giant mobs of people fighting and bickering over cheap stuff. Now we are seeing the sense of entitlement come out. Basic human nature, really.

    Why change the hunts? How about because the hunt experience has not really played out the way the game's creators intended? How about for the sake of game balance? You think your desire to spend all day long farming B's for 5 seals a pop is a better reason to leave it the way it is?
    (11)

  2. #2
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by giantslayer View Post
    Hunts were never meant to be giant gear piñatas that everyone fought over. They were supposed to be rewarding, yes, but they were also supposed to be challenging. Mobs of 30 people decimating B ranks in 10 seconds or less was not what Yoshi had envisioned.
    What is puzzling is that SE just do not get why the HUNT was totally broken in the first place. People do these because the reward is just way too good, beyond good, it is FANTASTIC, and for hardcore players, it is beyond AMAZING to simply zerg these baby jesus to oblivion for the piñata candies to upgrade all their gears to 110.

    It's great they change the way B rank works since now, casuals have some way to earn seals without having to rely on HUNT party zerg-a-thon, though only rewarding them with seals is counterproductive since it's not helping them getting closer to their basic level 90 gears. The A and S rank is still a problem - they should simply eliminate tomes reward from these as well. And put daily seals reward to duty roulette. This will encourage ALL players to go do more duty roulette since it will boost their daily allied seals intake. The casuals get more boost to help them catch up to 110, the hardcore will be more than happy to add more seals, and more people will at least do daily roulette and help lessen the "OMG Gotta Do A Train Hunt!!" mentality.
    (1)

  3. #3
    Player
    Marionette's Avatar
    Join Date
    Oct 2013
    Location
    Windurst
    Posts
    61
    Character
    Alexis Valeth
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Luvbunny View Post
    What is puzzling is that SE just do not get why the HUNT was totally broken in the first place. People do these because the reward is just way too good, beyond good, it is FANTASTIC, and for hardcore players, it is beyond AMAZING to simply zerg these baby jesus to oblivion for the piñata candies to upgrade all their gears to 110.
    Don't forget you can buy Ilvl 90 items for 20 allied seals. So with the new changes to the daily's you can nearly get 2 pieces a day just through that.
    (0)