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  1. #1
    Player
    bideogames's Avatar
    Join Date
    Aug 2014
    Posts
    75
    Character
    Pascal Leroux
    World
    Excalibur
    Main Class
    Astrologian Lv 70

    declining a dungeon queue should prevent you from requeueing for 60 seconds

    it's really annoying when you get requeued 7 times in a row because a tank is fishing for 2/3 or 3/4 in progress
    (1)

  2. #2
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Make the Commence window for fresh and In Progress runs look exactly the same. Just a window, with you, on your role icon, by itself, ready to Commence or Cancel. You don't see if it is in progress or not, you don't see progress of the in progress.

    Make it so that we can invite a specific player to the party. That removes the "I am trying to fish for my friend's in progress run to help them out" excuse. Yes I have done that, trying to help out friends as well. And it is annoying when I am unable to help out my friend, while they are still missing a party member.

    When you join an In Progress, if nobody has left since you joined, and you joining makes a full party (Light for those places, Full for those places), you take the penalty for leaving. That stops someone from leaving immediately upon seeing a dungeon he doesn't like.

    After each boss, roll on loot as normal. But nobody actually gets the loot in their inventory until dungeon completed. That stops people from looting and dropping. Don't want all the loot to be rolled at the final boss, want incentive to do the earlier bosses as well.
    (1)
    Last edited by Mykll; 08-19-2014 at 06:04 PM. Reason: Because 1k sucks.

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