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  1. #11
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Fendred View Post
    I think they have to add more crowd control to the damage dealing jobs before they can really beef things up. Currently the only two classes with any CC are black mage and white mage.

    Their goal is to leave the end game dungeons in a state doable by people who are relatively new to 50, but have some gear under their belts. That way the dungeons won't divide up the available player base and make it harder to get into one.
    Bards have shadowbind, smn has miasma and tri disaster, blm has sleep, monks have 1lp and AOD, Drgs have..oh wait.... It's not enough to increase hp and dmg proportionately and throwing some reskinned mobs into new hm dungeons. There needs to be some interesting mechanics like the ones in Sunken temple and Aurum Vale. You know, making players actually use the abilities they have at their disposal.

    A simple example off the top of my head would be a trash pack of 3 mobs would have a leader and his hp and dmg is buffed by 300% if he is within 8 yalms of the other 2, effectively 1 shotting the tank. So groups either have to sleep the leader and kill the other 2 mobs or kite the leader away from the other 2 and killing them first. I'm sure there are many more examples that they can think of instead of AOEing everything down to kingdom come.
    (2)
    Last edited by skaterger; 08-18-2014 at 03:26 PM.