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  1. #1
    Player
    Dark-Saviour's Avatar
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    Dec 2013
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    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Renik View Post
    If you want more, name 1 MMO with an open world NM system that gives the user respawn timers, you won't find it, because such irresponsibility, would cause a massive zerge nullifying everyone's credit for the mark, and that's assuming the local server of said area could take the influx of players w/o crashing.
    GW2?
    That's basically what the world events there are and they're on a defined, hourly schedule..

    That said, I'd prefer they completely randomize the respawn windows for hunts. Anything that encourages further use of Excel in an online game is a bad thing, and giving them an in-game schedule tracker kind of defeats the notion of a 'hunt' even further.
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  2. #2
    Player
    Renik's Avatar
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    Aug 2013
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    Limsa
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    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Dark-Saviour View Post
    GW2?
    That's basically what the world events there are and they're on a defined, hourly schedule..

    That said, I'd prefer they completely randomize the respawn windows for hunts. Anything that encourages further use of Excel in an online game is a bad thing, and giving them an in-game schedule tracker kind of defeats the notion of a 'hunt' even further.
    That's a player-made clock, or was.
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  3. #3
    Player
    Dark-Saviour's Avatar
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    Dec 2013
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    Character
    Dark Saviour
    World
    Cactuar
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    Carpenter Lv 80
    Quote Originally Posted by Renik View Post
    That's a player-made clock, or was.
    Was, maybe. Ever since the mega-server update though, the bosses have an official schedule. Now they've apparently even got an official PDF detailing spawn timers (before it was all displayed on the megaserver update page).
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  4. #4
    Player Alukah's Avatar
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    May 2014
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    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Dark-Saviour View Post
    Was, maybe. Ever since the mega-server update though, the bosses have an official schedule. Now they've apparently even got an official PDF detailing spawn timers (before it was all displayed on the megaserver update page).
    But they did it because of the megaserver system, before that world bosses still worked based on a window and pre-reqs, there's no way that could work properly after megaserver. So they ended up ruining a decent world boss system in favor of megaserver.
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  5. #5
    Player
    Renik's Avatar
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    Aug 2013
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    Limsa
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    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Dark-Saviour View Post
    Was, maybe. Ever since the mega-server update though, the bosses have an official schedule. Now they've apparently even got an official PDF detailing spawn timers (before it was all displayed on the megaserver update page).
    well that's their decision, the megaserver technology, and the alt servers they use can support it, and the fact that those bosses are considered world bosses, made to support half server w/o dying in secs, the hunts are far from being world bosses, and even the real world bosses like behe and odin fates can cause a crash, and they only offer vanity.

    Just imagine if everyone could know the exact ToD, the area would be full of players waiting for the mark to spawn, even B ranks could cause crashes, this just can't work in ffxiv without breaking the content and the sever itself, anyway, Yoshi said in the last interview they already have the fix, and it will be implemented soon.
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    Last edited by Renik; 08-19-2014 at 01:09 AM.