Quote Originally Posted by Renik View Post
Horrible idea, you should not consider yourself a gamer, go back to your mobile games for instant satisfaction...
First off, what does being "A gamer" have anything to do with pitching any type of idea that may or may not be good?

Second, I don't play mobile games, I'm guessing you do since you know a lot about the satisfaction it gives?

Third, thanks for your non-constructive response to a post and the added insult to boot, please go back to the real world where you can learn more manners outside of hiding behind your PC.


Lastly, no, I don't consider myself a gamer, if by definition, a gamer is someone like you.



Quote Originally Posted by Tsuwu View Post
The poster's idea would ruin an already abused system even further.

As it stands, this is what makes a hunt...a hunt.
It was never intended for players to know the exact time of death server wide. But the hive-mind has made it so whenever one dies without it being common knowledge, that is the anomaly. Weird.

Hunts are supposed to have a little mystery surrounding them. This tightly scheduled zergfest is in no way what SE even remotely intended.
They're not about to exacerbate it with a big glowing red easy button.

That said: Maybe something along the lines of the Hunter-Scholar offering hints as to "his progress" in tracking the marks.
IE, the one in Moraby: "Blah blah blah Croakadile... But I can't recall a sighting in a good while." or "Blah blah...Croakadile...It was only recently it was driven off by adventurers."
This idea I like (and wow, no insults!), reminds me of the old days of FFXI.