There has been people who have been working on Atma since it was released and never received it lol.
After hearing numerous horror stories. I decided to not bother, because I ain't going to be subbin' for x months to play with the RNG gods
and the grind is a tedious snooze fest.
They are alternatives, but I still feel like I'd be far behind...playing catch up at this rate will suck since there isn't many
FATE runners nowadays where I'm at.
I get 3 atma in 40 minutes... only the last atma took a long time... 3-4 hours stretched on 3 days.There has been people who have been working on Atma since it was released and never received it lol.
After hearing numerous horror stories. I decided to not bother, because I ain't going to be subbin' for x months to play with the RNG gods
and the grind is a tedious snooze fest.
They are alternatives, but I still feel like I'd be far behind...playing catch up at this rate will suck since there isn't many
FATE runners nowadays where I'm at.
You don't know how RNG works I take it. One of my atmas took 43 hours of straight fate grinding before I gave up, then another 3 when I went back to finish it. 46 hours for an Atma is bullshot
Mathematically improbable, but not impossible.
Let's say atma has a 3% drop rate (although we don't know the exact drop rate, calculations taken given people's experiences leans it towards the 2-3% range). For every FATE you do, you have a 3% chance of obtaining an atma crystal. This means you have a 97% chance of NOT obtaining an atma each FATE you complete. Now, what safeguards are in place to prevent someone from falling into the 97% every FATE he/she does? There are none. In fact, purely mathematically speaking, there exists the probability that you could do 1,000,000,000,000,000 FATEs and not get a single atma, because you just happened to fall within the 97% every one. The odds get smaller the more you do, but it never approaches 0%, and thus, can screw people over.
This is why the system should have never been purely RNG-controlled. A safeguard should have been implemented day 1. Something like, "if you don't obtain an atma crystal within the first 300 FATEs, the next FATE will guarantee you one," or "The atma drop rate starts at 1% and increases by .5% every FATE you do in a single area and don't find one." Either of these implementations, while would require extra variables to track, would at least guarantee the player achieving his/her goal.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.