I did suggest something similar in a few posts and iirc even filled a suggestion IG.


My suggestion though is an open world zone(size of current coerthas) that would change once per week and that you would need 6 light parties to finish. Each party would have to find one command point(and there would be prob 12 command points in total so atleast 12 paths through it) - that to get to it would require to either fight a boss gauntlet, find an few items in a few chests(which natuarlyl would be in hallways full of mim*cough*chests), solve puzzles and riddles, have a lot of trash stuff to kill etc...

Once you activate a command point the room gets locked down and a boss spawns that you need to kill(I'd add a few extra requirements here that fer examlpe at least 2 people need to be on the commant point/points in the room) - after all 6 are defeated all 6 parties get warped to the final boss arena. Down that and horray get some more rewards(the various paths should offer rewards as well along the way). Among the mobs I'd also add should be such that are actively hunting for players.

On reset day the labyrinth would change again and you get to start fresh.