Results -9 to 0 of 8

Threaded View

  1. #1
    Player
    Silversuit's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Aile Atlus
    World
    Moogle
    Main Class
    Goldsmith Lv 51

    Random Generated Dungeon Type for a small Party/Solo? [Dissidia 012 - Labyrinth]

    So, I've recently been replaying Final Fantasy Dissidia 012, and was wondering if anyone else would be interested in a FF14 version of Dissidia's Labyrinth mode or anything similar (i.e. A randomizing Maze-Dungeon)?
    • Free entry when unlocked (Pathways dedicated to different levels increasing in difficulty- e.g. Lv 10 Labyrinth)
    • Can enter solo or with a custom Party
    • Randomly generated pathways with battle combinations and unique treasures which can only be obtained when reaching a "Goal" rather than going deeper into the Labyrinth.
    • Descend deeper into the Labyrinth for tougher/rarer Monster combinations and larger riches and drops
    • Appearance of special hidden characters/enemies from the lore Final Fantasy.


    Generally flowing the same as the Dissidia Labyrinth, but instead of a Menu to chose a Pathway and Battle, the Players enter small instance fields with different paths which the Party or Delegated Leader can Vote to choose from.

    A generating "endless" dungeon should help the clear some of the "Grind through Levels XX to XX" a lot of people usually rush through for EXP which skips important Story stuff from dungeons that Newer Players slow down to enjoy.
    (6)
    Last edited by Silversuit; 08-17-2014 at 04:18 AM. Reason: I try to keep my sentences clear ^^"