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  1. #11
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    A couple of things to be aware of with macros (to give more detail on just how they slow you down):

    Macros can not queue early the way raw abilities can. If you hit an ability from the spellbook ~ half a second early, it will fire when the GCD is done. That doesn't happen with macros, so you can't even attempt to activate it until the GCD is already done. Spamming the button cuts it close, but you've still got latency time in there.

    Any macro with /wait or <wait> rounds up to the nearest second. This means if you use waits, you're sticking yourself with a 3-second GCD (because 2 won't work), which is even more pronounced of a difference between the effective GCD and what your actual GCD could be on MNK than it is on any other class.

    That being said, there are a few abilities you might consider condensing. Sticking your damage buffs in one, for example:

    /ac "Blood for Blood"
    /ac "Internal Release"

    Hit it once and B4B will go (if it's ready), then again for IR. Also possibly Shoulder Tackle and Steal Peak:

    /ac "Shoulder Tackle"
    /ac "Steal Peak"

    If you're in range for Peak, that'll fire. If not, it'll try Tackle. You're either in range for one or the other (or neither), so you don't have to worry about which one is going to happen.

    Beyond that, the main thing I'd suggest is swapping hotbars/actions, and/or using modifiers. Personally, I keep all my flank actions on an unmodified button, all my rear actions on alt, and all my AOE actions on shift. If you have trouble using modified buttons, you can make buttons to swap in actions/bars:

    /hotbar copy MNK 4 MNK 1

    /hotbar copy MNK 5 MNK 1

    /hotbar copy MNK 6 MNK 1

    Edit bar 4 to have flank actions, and stick the first macro somewhere on bar 5. Edit bar 5 to have rear actions, and stick the second macro in the same slot on bar 6. Edit bar 6 to have AOE actions, and stick the third macro in the same slot on bar 4. That way, you push the button that has the macro(s) on each bar, and your main bar becomes flank on one press, rear on the next press, flank on the next press.

    You can play around with multiple things to swap in and out. If you only want to swap certain actions, there's also this syntax:

    /hotbar action "Dragon Kick" 1 1
    /hotbar action "Twin Snakes" 1 2
    /hotbar action "Snap Punch" 1 3

    That will put DK, TwS, SP onto hotbar 1, slots 1, 2, and 3 respectively.

    Edit: If you can give more detail on just what kind of control scheme you've got and/or what you'd like to achieve, it'll be easier to give you more specific options.
    (0)
    Last edited by Bixby; 08-16-2014 at 02:06 AM.

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