hi, community hope you guys can help me? i am a gamer that plays monk on hyperion. i play with 1 hand b/c i am handicap and i am lvl 50 monk. i want some monk macro but i don't know how to do that? i would appreciate if you guys can help me out.
hi, community hope you guys can help me? i am a gamer that plays monk on hyperion. i play with 1 hand b/c i am handicap and i am lvl 50 monk. i want some monk macro but i don't know how to do that? i would appreciate if you guys can help me out.
Do you keyboard/mouse or controller?
Macros slow you down, and mnk is all about the speed. May be better to set up multiple hot bars with you buff abilities in the same spot, and subsequent combo moves in the same spot on different consecutive hot bars.
i only use keyboard![]()
The only thing I do with my right hand (mouse) that's necessary for combat is turn the camera. I use a razer nostromo now, but this was true before I got it and was using a keyboard, too. Movement is WASD, Tab for targeting, skills on keybinds (1-6, QERTY, FGH, ZXCVBN, plus alt and shift mods of all those). If I were to move some things around (combine cooldowns, use hotbar swap macros, etc.), I'd be able to find room for camera control keys.
What it comes down to is how many keys other than movement and camera you can comfortably hit during combat, and which modifiers you can comfortably use for those keybinds.
What I'd suggest is getting your main rotational abilities (DK, TwS, Snap, Boot, TS, Demo, ToD) onto keys that are the are easiest for you to hit. Then prioritize the off-GCD stuff (Tackle, Howling Fist, Steal Peak, IR, B4B, Featherfoot, Mantra, Second Wind). If you're comfortable with modifiers, stick things together with some kind of theme. For example, all your flank moves unmodified, all your rear moves alt, all your AOE on shift; all your offensive buffs unmodified, defensive on alt, off-GCD attacks (tackle, howl, peak) on shift. Or openers unmodified, middle moves on alt, end moves on shift. Just something you can remember and use.
If you're not comfortable with modifiers, my next suggestion would be rotating hotbars/skills via macro, again with some kind of theme per bar. Similar moves in the same spots on each bar, with one button to cycle from one bar to the next.
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u said (DK, TwS, Snap, Boot, TS, Demo, ToD) but i can i write that on macro user??
I'm not sure what you're asking for. What exactly, specifically are you hoping to achieve by macroing those abilities?
"More DPS" doesn't answer the question well enough, because macros for rotation abilities lower your DPS.
The macro system in this game does not have a lot of features, and it's intentionally designed to make for inefficient DPS (see here). It's also got some weird processing behavior that makes some syntaxes unreliable. It's a smidge better for casters/healers, but overall, it's just really not very good for combat stuff.
Edit: If you can get specific about just what you want, I can try to answer, but it's really hard to make any kind of general recommendation that involves macros. Because any that could come close to meeting the goal of ensuring you're using the right ability are either a straight-up, guaranteed DPS drop, and/or unreliable to the point that it's effectively the same as hitting the wrong button. On the flip side, the ones I can think of that don't come with an automatic DPS loss (hotbar swapping) may cut down on your buttons, but they don't do anything to make sure you're hitting the right button; it's still entirely on you to swap to the right bar and hit the right button.
Last edited by Bixby; 08-16-2014 at 01:22 PM.
10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238
Like lollie said macros will slow you down. especially with monk because the only way i could see doing it is to have a macro for every form rotation we have which is daunting. I dont think multiple hotbars will be much help to you especially if you use keys like shift ctrl and alt, but depending on what you want to do a naga might help you out with its 12 button side keys and then you can use the two top keys for modifiers like sift and alt giving you 36 skills on your mouse. which way you want to do it is up to you.
an example macro would be
DISCLAIMER: I have never used nor created a skill macro before. This is simply an example based off things i have seen. It is by no means perfect and may not even function. It si simply to illustrate the complexity of creating a fully macro based monk.
/ac snap punch
/wait "insert you gcd"
/ac twin snakes
/wait "gcd"
/ac dragon kick
you would then need to do the same thing for
dragon -> twin -> Demolish
boot -> true -> snap
boot -> true -> demolish
you would then need an extra button for ToD and your buffs. if you wanted to macro your buffs it would look something like
/ac dragon kick
/ac blood for blood
/wait "timer not sure was thinking 1"
/ac twin snakes
/ac Internal release
/wait
/ac snap punch
you then get into things like steel peak and howling fist.
you would then have to either put them into an existing macro like you can with buffs and you could have separate buttons if your able to.
I hope you see how complicated things can get and even this is the tip of the iceberg. I really dont think macros are the way to go but that is up to you.
Last edited by Lev_Decimo; 08-16-2014 at 12:58 AM.
The Monk "rotation" is pretty fluid, so it would be hard to construct any sort of efficient macro. But for at least a basic idea of how to construct a macro:
/action "Ability Name" <t>
Is the most basic command. You can shorten /action to /ac, it works the same. "Ability Name" is the name of the ability you want to use, you only need to use the quotation "" symbols if it's 2 words (example: Bootshine does not require "", Snap Punch does). <t> is the target, can be another player or enemy, use <me> for a self-buff such as Featherfoot, Internal Release, Second Wind, etc.
There is a few other things:
/macroicon (or /micon for short)
will set the icon displayed on your hotbar
Example: /micon Bloodbath
They recently changed the /wait command, I haven't personally messed around with the new wait command, but you will need it if you want a macro with multiple moves such as Dragon Kick (wait) Twin Snakes (wait) Snap Punch.. Hopefully someone else can fill you in on that.
Good luck!
Do you use a mouse? If so, they make a mouse that had a num pad on the side and have almost complete control of the entire rotation done by your thumb alone. With a job like MNK, using macros can potentially hurt things more than help. Had cool down buttons on a tab to click.
Don't know if you use one already, but they are very comfortable to use and you have twelve buttons you can use which is more than enough to set up for doing a good rotation on your MNK while still keeping in control.
i am left handed and yes i try razer naga left handed mouse twice but only 1 moth or 2 it work then it broke down.
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