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  1. #1
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Verranicus View Post
    I'd rather they keep the zones condensed with neat things to look at everywhere than open everything up and have areas devoid of anything interesting (Like in XI and 1.0).
    1.0 wasn't exactly what I call 'open'. It was very flat, with as much invisible walls as ARR. I would say more, because at least ARR has the option for jumping.
    (2)

  2. #2
    Player
    Verranicus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    78
    Character
    Yehn'za Bajhiri
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by whoopeeragon View Post
    1.0 wasn't exactly what I call 'open'. It was very flat, with as much invisible walls as ARR. I would say more, because at least ARR has the option for jumping.
    The zones were all 5x bigger than what we have now, but they consisted of the same mountains, grass and hills across 99% of the zones as opposed to the smaller but much better looking versions we have now.
    (1)