Questing is great for story & lore... but you run here, interact with this, /emote that NPC, travel to another city, & all for what? A few thousand XP? There are much quicker & more efficient ways to level up an alt job.
Wondering, did you blow all your main AND side quests on leveling your first job? >.>' That is the only reason I could see someone complain about the lack of lower level stuff. Piece of advice for anyone still leveling... save some quests for other jobs; it will add variety to the leve/dungeon grind.
Last edited by Sadana; 08-15-2014 at 07:20 AM.
I don't think Yoshi really likes the idea of having multiple classes per character to be totally honest. There really isn't much that supports the idea.
There are some nifty cross class skills, but seeing as you basically need to wear your job upgrade at all times, that (along with classes in general) seems just shy of totally pointless.
In any case, I'm always an advocate of more mid range content.
- Beastman Dailies (much of them are pretty cool to do and not the LEAST like levequests)
- Challenge log (I just leveled SMN to 50 (got it yesterday, yay \o/) and Challenge log is AWESOME EXP)
- FATE grind (FATEs are much less crowded now, and pretty fun to hunt, specially the chain-story ones who, aside from being cool, give much more exp)
- Treasure Maps (also very much fun to do)
- Clearing out zone quests you left behind while leveling your main
So, you were saying...?
With all the flaws this game has, you came to complain about this, not gonna start a debate about casual vs hardcore, just wanna make a point, playing a game is always casual, completing it, is hardcore, and even if you believe leveling a second class in this game is "too hardcore" you're wrong, in fact, with a quest chain it would take you much more time to level a class than doing it with fates, leves and dungeons.
Not saying they shouldn't add new quest chains, but adding them for a leveling process that can take a max of 1 week for a casual player, is a waste of resources, if SE is doing something right with the game it is focusing on endgame content.
Not trying to say I agree with the OP, but playing devil's advocate, I'd say that having content there to do =/= having content that is actually fun or worth doing. I still love ffxiv and find plenty to do when I log on, but I will never do those boring exploration quests, as the requirements for them are silly at best, and a time-sink at worst.
Are you confusing the map exploration achievements with the sightseeing log? ^^;Not trying to say I agree with the OP, but playing devil's advocate, I'd say that having content there to do =/= having content that is actually fun or worth doing. I still love ffxiv and find plenty to do when I log on, but I will never do those boring exploration quests, as the requirements for them are silly at best, and a time-sink at worst.
As they say, can't please everyone. There's always going to people who feel there isn't enough things for themselves to do. And that's their fault usually, not the devs. They can't make enough stuff of various things for EVERYONE to be happy with it. It's just not possible.Not trying to say I agree with the OP, but playing devil's advocate, I'd say that having content there to do =/= having content that is actually fun or worth doing. I still love ffxiv and find plenty to do when I log on, but I will never do those boring exploration quests, as the requirements for them are silly at best, and a time-sink at worst.
As someone that tends to grind classes via FATE/levequest, I don't really sympathize. There's more than enough leves to go around if you do other stuff too. I'm sitting on 91 allowances right now and scratching my head as to how I'm going to use some up so they don't max out. Asking for the devs to put in more quest chains is basically asking to be spoon-fed more exp. Experienced players no longer need pre-written quest chains in order to level up, as they ostensibly know other ways and have met people along the way that they could party with.
As far as your dps queues, make friends with a low level tank or go with one of your friends while they level tank.
I remember XI and XIV 1.0 experience grind parties. What we have now is far more content then sitting in one area farming exp all day with a group of 7 others.
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