Quote Originally Posted by Kinseykinz View Post
Okay, but so in your example:

You are living on a server that was designated 'EU'. So your server primetimes are actually 7am-2pmish your Western Canada time. (Basing this on roughly 4pm-11pm Paris time). Not only that, overall, the EU data cluster tends to be slightly less populated than the NA/JA clusters. So yes, if you queue for large-scale content of ANY kind, when the majority of the players in your data center are asleep, you will have longer queues.

Add onto that, that you have to wait for a balance AvMvF setup, and you have a recipe for long queues.

The best way for you to decrease your overall queues, has less to do with what Grand Company you play for and what data center you're on. Join a more NA time centered data center. But in your personal case, it has less to do with 'broken queues' and more to do with 'lack of player interest'. The queues don't work if people actually aren't queueing to do the content. (Anyone who's queued Cape Westwind as a solo DD after most people cleared it can already tell you this).


And to everyone, but ESP Maelstorms. If you have a LOOOONG queue. Try again at a different time of day (if possible). I get my best queues on my data center either mid-afternoon and/or 10pm-1am EST. I suspect this is because there is a group of people who logs in and does their PvP matches first thing (maybe because they can queue/cook supper etc), and last thing at night (after they finish their static content/hunts etc). There was a week when my queues were long as well, and I just learned to NOT queue at those times+ playerbase balance in the FC memberships changed=I typically only have a 5-10 minute wait.

My Maelstorm FC mate waits 20 mins on ave, with longer queues being 40mins.
I realize my particular server is an EU server but I was pretty sure that the DF and PvP queue matching systems match across servers within a particular Data Center. All data centers have a mix of JP/NA/EU servers. If that is the case then the peak times for my particular server should not necessarily matter when I'm entering a Queue that pulls from other servers. Unless I am wrong. I have been wrong before and will be again. Really though, if the queues only took from the server you are on, the wait times could be days long with all the other factors involved.

I do notice things are a little better on saturdays and sundays but there are many reasons for that. I'm not complaining, only trying to point out that there is an issue that exists. I still think a solution would be to expand frontlines to mix parties across data centers as well as servers. That might help but if there is a problem that exists within the way DF is prioritizing queues and creating matches then expanding on the pool of players it draws from wont make a difference.