Quote Originally Posted by Codek View Post
The average time tracker doesn't take consideration on what GC your joining as (it was originally built for a jobs based comparison). For every 1 Immortal Flame 1 hour queue, there is 4 Twin Adder 15 minute queue's. Average wait time for all players = 24 minutes.
That would make a reasonable amount of sense.

This oversight is becoming more clear and skewed each passing week as more players jump ship from TA...
This is another issue that I didn't bring up because it's not really something that can be fixed.
Why did they have to make Frontlines bound by GC? If it was simply because of lore, then it was a pretty poor design choice.

It was inevitable for one GC to be weaker then another - which causes more people to switch, obviously affecting queue times. In addition to this, it breaks up FC's that have many different GC's, and does not allow them to play in the same party. A simple fix that would solve a lot of queue issues would be to remove the GC pre-reqs, and simply have 3 different "sides". However it seems lore is more important then function.