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  1. #1
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    The average time tracker doesn't take consideration on what GC your joining as (it was originally built for a jobs based comparison). For every 1 Immortal Flame 1 hour queue, there is 4 Twin Adder 15 minute queue's. Average wait time for all players = 24 minutes.

    This oversight is becoming more clear and skewed each passing week as more players jump ship from TA...
    (2)

  2. #2
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Codek View Post
    The average time tracker doesn't take consideration on what GC your joining as (it was originally built for a jobs based comparison). For every 1 Immortal Flame 1 hour queue, there is 4 Twin Adder 15 minute queue's. Average wait time for all players = 24 minutes.
    That would make a reasonable amount of sense.

    This oversight is becoming more clear and skewed each passing week as more players jump ship from TA...
    This is another issue that I didn't bring up because it's not really something that can be fixed.
    Why did they have to make Frontlines bound by GC? If it was simply because of lore, then it was a pretty poor design choice.

    It was inevitable for one GC to be weaker then another - which causes more people to switch, obviously affecting queue times. In addition to this, it breaks up FC's that have many different GC's, and does not allow them to play in the same party. A simple fix that would solve a lot of queue issues would be to remove the GC pre-reqs, and simply have 3 different "sides". However it seems lore is more important then function.
    (3)