


To fit within BRD's current gameplay, the healing song from the last BRD quest would have to be nerfed and have a heavier cost. Even then, I'd ask why you would give BRD that when it sort of goes against the "DPS with cooldowns" design the devs followed with BRD.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)



well because it IS a bard's move. even though, iirc, the healing song is like 100 hp per tick, not that worth to cry about if it goes with the usual 20% less damage
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