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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Deusteele View Post
    If they increase damage done by a greater number then the dps role that they filling, they are mandatory.
    If they reduce damage taken by a great amount then a healer can heal, they are mandatory.
    If they can do both, they are mandatory.
    you're thinking too much in binary mode.

    buffers can also do equal job than a dps (buff the other dps enough to make up the loss of a dps player, or add other abilities to compensate the loss, like bard have right now to compensate their sub-par dps).

    A support giving a +15% dps per player (you're losing around 40% dps by bringing him over a dps, or 5% dps overall) but having a few useful abilities to make up the loss could work. Not OP so not mandatory. Sub par overall dps so skipable. Usefulness improved so that the dps loss isn't that much of a trouble.


    That's just a bad example made on the spot
    (0)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kuwagami View Post
    buffers can also do equal job than a dps (buff the other dps enough to make up the loss of a dps player, or add other abilities to compensate the loss, like bard have right now to compensate their sub-par dps).

    A support giving a +15% dps per player (you're losing around 40% dps by bringing him over a dps, or 5% dps overall) but having a few useful abilities to make up the loss could work. Not OP so not mandatory. Sub par overall dps so skipable. Usefulness improved so that the dps loss isn't that much of a trouble.
    Except then they're worthless in party content and either worthless or mandatory in raids. It has been tried before and has failed.

    That said, bard is a DPS with cooldowns and utility, not really "support".
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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