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  1. #1
    Player

    Join Date
    Jul 2011
    Posts
    24

    More Stuff to Spend Guild Marks on

    As this subject prolly has come up before i have noticed that currently i have enough guild marks for my conjurer to buy all the currently available skills in the conjurers guild when i reach the appropriate lvl in which to do so. This of course raises the issue of the almost 50,000 guild marks in excess of the cost to buying the remaining skills that i currently posses. In short i belive it would be advantageous to add more things to the guilds inventory such as useful items(maybe food that enhances that particular classes most important stats, or ethers/potions) equipment and possibly anima recharge which would be tremendously helpfull since i can burn thru 100 anima in a day easy.
    (0)

  2. #2
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    this is the case for DoW and DoM, on my archer i too have excessive GM, but for my DoH (Cul) i can buy scroll that help me on certain element synthesis.

    maybe a way to trade GM for others classes GM at a 2:1 cost (2 archer mark for 1 lancer mark) this way we can burn excess GM on one class to improve another.


    or we could simply stop doing the Leves that rewards marks too
    (0)

  3. #3
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    As the level cap increases and jobs get added, I'd love to see an increase in the number of guild mark abilities. I'd like it if they kept certain things (learning an entire tier of spells simultaneously) the same though. I feel like spells should come in "packs" when it comes to ones that are typically learned at the same time -- keeps people from over specializing. Hopefully not everything ends up being weak against Ice and Thunder like in FFXI. There was very seldom a reason to use Stone or Water.
    (0)