Hoping that the accessories with timers are more like the signet rings and items that give cookies or some sort of other bonus. Not a stat bonus that only lasts for a few minutes. I love the Hermes Shoes but I hate the recast timer on them. So not something like that, but an accessory that provides a great bonus.

I don't think you should remove durability of rings but allowing them to be repaired by the NPC would be nice. My concern is once again crafter identity. If you are concerned with one crafting class being able to repair other armor, I think there should also be concern for Goldsmiths losing their ability to repair as well.

I don't like being able to repair any piece of armor. I prefer the different crafters repairing their individual crafted items. As someone else put it "A needle repairing a lance" it does seem rather silly and takes away from the game play. I think that is an extreme measure, especially with the fixes that are coming with the repair npc.